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The Rick
June 8th, 2014, 9:24 PM
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcTB3sOxYZkrgiekTok9TNa_DAvKyDEns 88l8q2v2LBAggfaIa30


With 24 Participants, we had 157 unique titles that were voted for. Through the next few weeks we will unveil the top 35 Games on a
NINTENDO
System.

http://realotakugamer.com/wp-content/uploads/2012/07/consoles-thumb.jpg


Nintendo history
wiki (http://en.wikipedia.org/wiki/Nintendo)


1889–1956: As a card company
Nintendo was founded as a card company in late 1889, originally named Nintendo Koppai. Based in Kyoto, Japan, the business produced and marketed a playing card game called Hanafuda. The handmade cards soon became popular, and Yamauchi hired assistants to mass-produce cards to satisfy demand. Nintendo now continues to manufacture playing cards in Japan and organizes its own contract bridge tournament called the "Nintendo Cup."

1956–1974: New ventures
In 1956, Hiroshi Yamauchi, grandson of Fusajiro Yamauchi, visited the U.S. to talk with the United States Playing Card Company, the dominant playing card manufacturer there. He found that the world's biggest company in his business was only using a small office. This was a turning point when Yamauchi realized the limitations of the playing card business. He then gained access to Disney's characters and put them on the playing cards to drive sales.

In 1963, Yamauchi renamed Nintendo Playing Card Co. Ltd. to Nintendo Co., Ltd. The company then began to experiment in other areas of business using newly injected capital. During this period of time between 1963 and 1968, Nintendo set up a taxi company, a love hotel chain, a TV network, a food company (selling instant rice, similar to instant noodles) and several other things.[citation needed] All of these ventures eventually failed, and after the 1964 Tokyo Olympics, playing card sales dropped, and Nintendo's stock price plummeted to 60.

In 1966, Nintendo moved into the Japanese toy industry with the Ultra Hand, an extendable arm developed by its maintenance engineer Gunpei Yokoi in his free time. Yokoi was moved from maintenance to the new "Nintendo Games" department as a product developer. Nintendo continued to produce popular toys, including the Ultra Machine, Love Tester and the Kousenjuu series of light gun games. Despite some successful products, Nintendo struggled to meet the fast development and manufacturing turnaround required in the toy market, and fell behind the well-established companies such as Bandai and Tomy.

In 1973, its focus shifted to family entertainment venues with the Laser Clay Shooting System, using the same light gun technology used in Nintendo's Kousenjuu series of toys, and set up in abandoned bowling alleys. Following some success, Nintendo developed several more light gun machines (such as the light gun shooter game Wild Gunman) for the emerging arcade scene. While the Laser Clay Shooting System ranges had to be shut down following excessive costs, Nintendo had found a new market.

1974–1978: Early electronic era
Nintendo's first venture into the video gaming industry was securing rights to distribute the Magnavox Odyssey video game console in Japan in 1974. Nintendo began to produce its own hardware in 1977, with the Color TV-Game home video game consoles. Four versions of these consoles were produced, each including variations of a single game (for example, Color TV Game 6 featured six versions of Light Tennis).

A student product developer named Shigeru Miyamoto was hired by Nintendo at this time. He worked for Yokoi, and one of his first tasks was to design the casing for several of the Color TV Game consoles. Miyamoto went on to create, direct and produce some of Nintendo's most famous video games and become one of the most recognizable figures in the video game industry.

In 1975, Nintendo moved into the video arcade game industry with EVR Race, designed by their first game designer, Genyo Takeda, and several more titles followed. Nintendo had some small success with this venture, but the release of Donkey Kong in 1981, designed by Miyamoto, changed Nintendo's fortunes dramatically. The success of the game and many licensing opportunities (such as ports on the Atari 2600, Intellivision and ColecoVision) gave Nintendo a huge boost in profit and in addition, the game also introduced an early iteration of Mario, known then as Jumpman, the eventual mascot of the company.

1979–2003: Success with video games
In 1979, Gunpei Yokoi conceived the idea of a handheld video game, while observing a fellow bullet train commuter who passed the time by interacting idly with a portable LCD calculator, which gave birth to Game & Watch. In 1980, Nintendo launched Game & Watch—a handheld video game series developed by Yokoi. These systems do not contain interchangeable cartridges and thus the hardware was tied to the game. The first Game & Watch game released, titled Ball, was distributed worldwide. The modern "cross" D-pad design was developed in 1982 by Yokoi for a Donkey Kong version. Proven to be popular, the design was patented by Nintendo. It later earned a Technology & Engineering Emmy Award.

In 1983, Nintendo launched the Family Computer (colloquialized as "Famicom") home video game console in Japan, alongside ports of its most popular arcade titles. In 1985, a cosmetically reworked version of the system known outside of Japan as the Nintendo Entertainment System or NES, launched in North America. The practice of bundling the system along with select games helped to make Super Mario Bros. one of the best-selling video games in history.

In 1988, Gunpei Yokoi and his team at Nintendo R&D1 conceived the new Game Boy handheld system, with the purpose of merging the two very successful ideas of the Game & Watch's portability along with the NES's cartridge interchangeability. Nintendo released the Game Boy in Japan on April 21, 1989, and in North America on July 31, 1989. Nintendo of America president Minoru Arakawa managed a deal to bundle the popular third party game Tetris along with the Game Boy, and the pair launched as an instant success.

In 1989, Nintendo announced plans to release the successor to the Famicom, the Super Famicom. Based on a 16-bit processor, Nintendo boasted significantly superior hardware specifications of graphics, sound, and game speed over the original 8-bit Famicom. The system was also said to have backwards compatibility with Famicom games, though this feature was ultimately cut upon release. The Super Famicom was finally released relatively late to the market in Japan on November 21, 1990, and released as the Super Nintendo Entertainment System (abbreviated to SNES or Super Nintendo) in North America on August 23, 1991 and in Europe in 1992. Its main rival was the 16-bit Sega Mega Drive, known in North America as Sega Genesis, which had been advertised aggressively against the nascent 8-bit NES. A console war between Sega and Nintendo ensued during the early 1990s. From 1990 to 1992, Nintendo opened World of Nintendo shops in the United States where consumers could test and buy Nintendo products.

In August 1993, Nintendo announced the SNES's successor, code-named Project Reality. Featuring 64-bit graphics, the new system was developed as a joint venture between Nintendo and North-American-based technology company Silicon Graphics. The system was announced to be released by the end of 1995, but was subsequently delayed. Meanwhile, Nintendo continued the Nintendo Entertainment System family with the release of the NES-101, a smaller redesign of the original NES. Nintendo also announced a CD drive peripheral called the SNES-CD, which was co-developed first by Sony with the name "Play Station" and then by Philips. Bearing prototypes and joint announcements at the Consumer Electronics Show, it was on track for a 1994 release, but was controversially cancelled.

During the same year, Nintendo announced that it had sold one billion game cartridges worldwide, one tenth of it being from the Mario franchise. This prompted Nintendo to deem 1994 the "Year of the Cartridge". To further their support for cartridges, Nintendo announced that Project Reality, which had now been renamed the Ultra 64, would not use a CD format as expected, but would rather use cartridges as its primary media format. Nintendo IRD general manager Genyo Takeda was impressed by video game development company Rare Ltd.'s progress with real-time 3D graphics technology, using state of the art Silicon Graphics workstations. As a result, Nintendo bought a 25% stake in the company, eventually expanding to 49%, and offered their catalogue of characters to create a CGI game around, making Rare a Nintendo's first western-based second-party developer. Their first game as partners with Nintendo was Donkey Kong Country. The game was a critical success and sold over eight million copies worldwide, making it the second best-selling game in the SNES library. In September 1994, Nintendo, along with six other video game giants including Sega, Electronic Arts, Atari, Acclaim, Philips, and 3DO approached the United States Senate and demanded a ratings system for video games to be enforced, with prompted the decision to create the Entertainment Software Rating Board.

Aiming to produce an affordable virtual reality console, Nintendo released the Virtual Boy in 1995, designed by Gunpei Yokoi. The console consists of a head-mounted semi-portable system with one red-colored screen for each of the user's eyes, featuring stereoscopic graphics. Games are viewed through a binocular eyepiece and controlled using an affixed gamepad. Critics were generally disappointed with the quality of the games and the red-colored graphics, and complained of gameplay-induced headaches. The system sold poorly and was quietly discontinued. Amid the system's failure, Yokoi retired from Nintendo. During the same year, Nintendo launched the Satellaview in Japan, an add-on for the Super Famicom. The accessory allowed users to play video games via broadcast for a set period of time. Various games were made exclusively for the platform, as well as various remakes.

In 1996, Nintendo released the Ultra 64 as the Nintendo 64 in Japan and North America. The console was later released in Europe and Australia in 1997. Despite the limitations set by using cartridges, the technical specifications of the Nintendo 64 surpassed its competitors. With its market shares slipping to the Sega Saturn and partner-turned-rival Sony PlayStation, Nintendo revitalized its brand by launching a $185 million marketing campaign centered around the "Play it Loud" slogan. During the same year, Nintendo also released the Game Boy Pocket in Japan, a smaller version of the Game Boy that generated more sales for the platform. On October 4, 1996, famed Nintendo developer Gunpei Yokoi died in a car crash. In 1997, Nintendo released the SNS-101 (called Super Famicom Jr. in Japan), a smaller redesigned version of the Super Nintendo Entertainment System.

In 1998, the successor to the Game Boy, the Game Boy Color, was released. The system had improved technical specifications allowing it to run games made specifically for the system as well as games released for the Game Boy, albeit with added color. The Game Boy Camera and Printer were also released as add-on accessories. In October 1998, Retro Studios was founded as an alliance between Nintendo and former Iguana Entertainment founder Jeff Spangenberg. Nintendo saw an opportunity for the new studio to create games for the upcoming GameCube targeting an older demographic, in the same vein as Iguana Entertainment's successful Turok series for the Nintendo 64.

In 2001, just three years later, Nintendo introduced the totally redesigned Game Boy Advance. The same year, Nintendo also released the GameCube to lukewarm sales, and it ultimately failed to regain the market share lost by the Nintendo 64.

In 2003, Nintendo released the Game Boy Advance SP, its fourth handheld system.

2004–present: A new direction in video games
In 2004, Nintendo released the Nintendo DS, its fourth major handheld system. The DS is a dual screened handheld featuring touch screen capabilities, which respond to either a stylus or the touch of a finger. Former Nintendo president and now chairman Hiroshi Yamauchi was translated by GameScience as explaining, "If we can increase the scope of the industry, we can re-energise the global market and lift Japan out of depression - that is Nintendo's mission.". Regarding lukewarm GameCube sales which had yielded the company's first reported operating loss in over 100 years, Yamauchi continued: "The DS represents a critical moment for Nintendo's success over the next two years. If it succeeds, we rise to the heavens, if it fails, we sink into hell." Thanks to titles such as Nintendogs and Mario Kart DS, the DS had become a success. In 2005, Nintendo released the Game Boy Micro in North America, a redesign of the Game Boy Advance. The last system in the Game Boy line, it was also the smallest Game Boy, and the least successful. In the middle of 2005, Nintendo opened the Nintendo World Store in New York City, which would sell Nintendo games, present a museum of Nintendo history, and host public parties such as for product launches.

In the first half of 2006, Nintendo released the Nintendo DS Lite, a version of the original Nintendo DS with lighter weight, brighter screen, and better battery life. In addition to this streamlined design, its prolific subset of casual games appealed to the masses, such as the Brain Age series. Meanwhile, New Super Mario Bros. provided a substantial addition to the Mario series when it was launched to the top of sales charts. The successful direction of the Nintendo DS had a big influence on Nintendo's next home console, which had been code named "Revolution" and was now renamed to "Wii".

In the latter half of 2006, Nintendo released the Wii as the backwards-compatible successor to the GameCube. Based upon intricate Wii Remote motion controls and a balance board, the Wii inspired several new game franchises, some targeted at entirely new market segments of casual and fitness gaming. At over 100 million units, the Wii is the best selling console of the seventh generation, regaining the market share lost during the tenures of the Nintendo 64 and the GameCube.

On May 1, 2007, Nintendo acquired an 80% stake on video game development company Monolith Soft, previously owned by Bandai Namco. Monolith Soft is best known for developing role-playing games such as the Xenosaga and Baten Kaitos series.

During the holiday season of 2008, Nintendo followed up the success of the DS Lite with the release of the Nintendo DSi in Japan. The system features two cameras, one facing towards the player and one facing outwards, and had an online distribution store called DSiWare. The DSi was later released worldwide during 2009. In the latter half of 2009, Nintendo released the Nintendo DSi XL in Japan, a larger version of the DSi. This updated system was later released worldwide in 2010.

In 2011, Nintendo greatly expanded the DS legacy by releasing the Nintendo 3DS, based upon a glasses-free 3D display.

In February 2012, Nintendo acquired Mobiclip, a France-based research and development company specialized in highly optimized software technologies such as video compression. The company's name was later changed to Nintendo European Research & Development. During the fourth quarter of 2012, Nintendo released the Wii U. It sold slower than expected, although being the first eighth generation console. By September 2013, however, sales had rebounded.[clarification needed] Intending to broaden the 3DS market, Nintendo released 2013's cost-reduced Nintendo 2DS. The 2DS is completely compatible but lacks the 3DS's more expensive but cosmetic autostereoscopic 3D feature. Nintendo also released the Wii Mini, a cheaper and non-networked redesign of the Wii.

On September 25, 2013, Nintendo announced it had purchased a 28% stake in a Panasonic spin-off company called PUX Corporation. The company specializes in face and voice recognition technology, with which Nintendo intends to improve the usability of future game systems. Nintendo has also worked with this company in the past to create character recognition software for a Nintendo DS touchscreen. After announcing a 30% dive in profits for the April to December 2013 period, President Satoru Iwata announced he would take a 50% pay-cut, with other executives seeing reductions by 20%-30%. During a May 7, 2014, investors' meeting, Nintendo confirmed that it had spent over $150 million on an acquisition of an unspecified, non-Japanese, non-gaming, technology company.

The Rick
June 8th, 2014, 9:25 PM
Master list


1. The Legend of Zelda: Ocarina of Time
2. Super mario World
3. Super Mario Bros. 3
4. GoldenEye 007
5. Mario 64
6. WWF No Mercy
7. Super Mario Galaxy
8. Super Metriod
9. The Legend of Zelda: A Link to the Past
10. Mario Kart 64
11. Final Fantasy VI
12. Super Mario Kart
13. Resident Evil 4
14. Tetris
15. Chrono Trigger
16. Super Smash Bros. Melee
17. WWF: Wrestlemania 2000
18. The Legend of Zelda
19. Perfect Dark
20. Star Fox 64
21. The Legend of Zelda: Majora's Mask
22. The Legend of Zelda: The Wind Waker
23. Eternal Darkness
24. Super Mario RPG
25. (Tied)
-Final Fantasy IV (II on SNES)
-Pokemon: Red/Blue/Yellow
27. The Legend of Zelda: Skyward Sword
28. (Tied)
- Mike Tyson's Punch-Out!!
-Super Mario Bros.
31. Mega Man 2
32. Mario Kart: Double Dash
33. Conker's Bad Fur Day
34. Donkey Kong Country
35.(Tied)
-Super Mario World 2: Yoshi's Island
-WCW/NWO Revenge
...........
Runners up
37. (Tied) 45 points
Earthbound
Mega Man X
Super Smash Bros.
43. (tied) 42 points
Donkey Kong Country 2: Diddy's Kong Curse
Super Mario Bros. 2
Xenoblade Chronicles
40. (tied) 43 points
Mario Kart Wii
Mega Man 3
Sim City
46. (tied) 41 points
Secret of Mana
Super Street Fighter II
48. 40 points - Super Smash Bros. Brawl
49. 38 points - Metriod Prime
50. (tied) 37 points
Banjo Kazooie
Monster Hunter 3
53. (tied) 31 points
Street Fighter II: Turbo
The Legend of Zelda: Link's Awakening
52. 32 points - F-Zero X
57. 28 points - The Legend of Zelda II
56. 29 points - Star Fox
55. 30 points - Phoenix Wright: Ace Attorney
60. 26 Points - Resisdent Evil
58. (tied) 27 points
Castlevania II
Duck Tales
62. (tied) 24 points
Ninja Gaiden
Street Fighter II
61. 25 points - The Legend of Zelda: Twilight Princess
66. 21 points - Advanced Wars
65. 22 points - Metriod Prime Trillogy
64. 23 points - Super Mario 3D World
67. (tied) – 20 points
Lego Star Wars: The Complete Saga
Mario Party
Super Ghouls and Ghosts
Tenage Mutant Ninja Turtles II: The Arcade Game
71. (tied) – 19 points
Batman (NES)
Pilotwings
Pro Evolution Soccer 2009
The Legend of Zelda: A Link Between Worlds
76. (tied) – 18 points
Bully: Scholarship Edition
Dr. Mario
F-Zero
Mario Golf: Advanced Tour
Pilotwings 64
Shadowman (N64)
82. (tied) 17 points
Advanced Wars
Baten Kaitos: Eternal Wings & The Lost Ocean
Elite Beat Agenst
Guitar Hero: World Tour
Pokemon: X/Y
Super Mario Sunshine
88. (tied) – 16 points
Boom Blox
WarioWare: Mega Microgames!
90. (tied) – 15 points
Dragon Quest V: Hand of the Heavenly Bride
New Super Mario Bros. Wii
Paper Mario: The Thousand Years Door
93. (tied) – 14 points
banjo-Tooie
Castlevania III: Dracula's Curse
Duck Hunt
Killer 7
Mario Party 2
Mario Party 9
Ninja Gaiden 2
Suikoden Tierkreis
Spuer Mario Strikers
Wii Sports
103. (tied) - 13 points
Faxanadu
Kirby's Epic Yarn
Metriod
Pandora's Tower
Pro Wreslting
108. (tied) – 12 points
A Boy and His Blob
Final Fantasy Tactics A2: Grimoire of the Rift
International Superstar Soccer 64
Wario Ware: Smooth Moves
112. (tied) – 11 points
Castlevania: Dawn of Sorrow
Lufia 2: Rise of the Sinistrals
Mario Strikers: Charged
Super Mario Land 2
116. (tied) – 10 points
Bionic Commando
Etrian Odyssey
Super Castlevania IV
Super Mario 3D Land
The Godfather: Blackhand Edition
121. (tied) – 9 points
Kirby Squeak Squadron
Lego Batman
NBA Jam
Pokemon: Gold/Silver/Crystal
125. (tied) – 8 points
Donkey Kong Jungle Beat
Endless Ocean
Final Fantasy V
Metrio Prime 2
Star Wars: Shadows of the Empire
Super Bomberman 2
Tetrisphere
132. (tied) – 7 points
Donkey Kong 64
Extreme G
Paper Mario
135. (tied) – 6 points
Beyond Good & Evil
Kirby's Dreamland
Mario & Luigi: Superstar Saga
Mario Tennis 64
Mischief Makers
Zombies Ate My Neighbors
141. (tied) – 5 points
Bomberman 64
Kirby Superstar Ultra
WWF Day of Reckoning
144. (tied) - 4 points
Diddy Kong Racing
Donkey Kong Country 3
Final Fight
Secret of Evermore
Sim Ant
The Wonderful 101
Turok
151. (tied) - 3 points
Double Dragon 2
Fire Emblem: Awakening
Flashback
Killer Instinct Gold
Luigi's Mansion
The World Ends With You
WinBack

The Rick
June 8th, 2014, 9:53 PM
# 35 Tied
WCW/NWO Revenge

http://img.gamefaqs.net/box/8/8/6/8886_front.jpg

Developed by: Asmik Ace Entertainment, AKI Corporation
Published by: THQ
Platforms: Nintendo 64
Release date: October 1998
Points: 50
Highest vote: 7th
From: donaldpleasance7



http://www.youtube.com/watch?v=z6Marbi3QFE

Runners-up
151. (tied) - 3 points
Double Dragon 2
Fire Emblem: Awakening
Flashback
Killer Instinct Gold
Luigi's Mansion
The World Ends With You
WinBack

Psycho666Soldier
June 8th, 2014, 10:22 PM
Excellent start to the list. I only just barely didn't include any wrestling games, but this, WM2000, and the Day of Reckoning series was on my working list.

Same with Luigi's Mansion. It had gutted me not including that on my list.

Atty
June 8th, 2014, 10:36 PM
Shocked to see this above Double Dragon II. Nothing against this game with that and maybe it's a sign of differing generations but Double Dragon II is absolutely phenomenal.

Donald
June 9th, 2014, 5:06 AM
Spent countless hours playing this with my brothers and his friends. Absolutely wonderful times. And I wasn't even a WCW fan.

Dreyski
June 9th, 2014, 3:06 PM
Never played it [/turdpower]
I don't think WCW got as much coverage as WWF/E in the UK so I would have been surprised if anyone over here bought it.

Psycho666Soldier
June 9th, 2014, 4:43 PM
This may actually turn out to be the most interesting list yet. System to system(except maybe Gamecube), it's fairly obvious what the winners would be, but I'm not quite sure what people would consider the greatest when having to make a list of ALL the systems. Hell, this made me take off a couple games from my SNES that were pretty high up just because of how insignificant they felt right next to the whole library.

The Doc
June 9th, 2014, 5:48 PM
I'm shocked Double Dragon II didn't do better as well, especially because I was sure that the four Aki made wrestling games would kind of cannibalize each other, course maybe that's just what did happen and even afterward this ended up here.

Defrost
June 9th, 2014, 6:11 PM
I voted for WinBack. Fucking loved that game.

The Rick
June 9th, 2014, 6:36 PM
# 35 Tied
Super Mario World 2: Yoshi's Island


http://img1.wikia.nocookie.net/__cb20120609173627/nintendo/en/images/f/ff/Super_Mario_World_2_-_Yoshi's_Island_(NA).png

Developed by: Nintendo EAD
Published by: Nintendo
Platforms: SNES/Super Famicom, Game Boy Advance, Virtual Console(GBA version)
Release date: August 15, 1995
Points: 50
Highest vote: 2nd
By: Kdestiny

Gameplay
Well speed run actually.

http://www.youtube.com/watch?v=M-LrpZlQ9Gs


Runners-up
144. (tied) - 4 points
Diddy Kong Racing
Donkey Kong Country 3
Final Fight
Secret of Evermore
Sim Ant
The Wonderful 101
Turok

The Doc
June 9th, 2014, 6:49 PM
I'm proud I got Sim Ant this far. Go me. Turok deserves better though I spent many hours happily hunting dinosaurs in my youth.

The_Mike
June 9th, 2014, 6:57 PM
157 titles that people thought could go on the list. That's pretty impressive, even if are are talking a bunch of consoles. I think this one's going to be pretty hard to predict.

turdpower
June 9th, 2014, 6:57 PM
Never played it [/turdpower]

:lol:

Psycho666Soldier
June 10th, 2014, 12:22 AM
Fucking LOVED Yoshi's Island. I have a bit of a personal preference for it over Super Mario World, even if SMW is the better game. Both made my list, though, and as much as it pained me, I put SMW higher.

Also glad someone got Donkey Kong Country 3 in there. I was going to give it a vote, but as much as I loved that game and feel it's the best of the Country games, DKC 1 had more of an impact in the gaming community and in my life.

The Doc
June 10th, 2014, 12:46 AM
I love Yoshi's Island as well, I'm not even sure it's not better than SMW, I remember that game being one of the best challenges I'd had in ages when it came out. Not hard like some other games had been where it was hard to hunt down every stupid secret either.

Kdestiny
June 10th, 2014, 1:23 AM
This game was my childhood. Can't stress my love for this game enough. A brilliant game.

The Rick
June 10th, 2014, 3:20 PM
# 34
Donkey Kong Country


http://ocremix.org/files/images/games/snes/7/donkey-kong-country-snes-cover-front-eu-32727.jpg


Developed by: Rare
Published by: Nintendo
Platforms: SNES/Super Famicom, Game Boy Color, Game Boy Advance, Virtual Console(SNES Version)
Release date: November 21, 1994
Points: 51
Highest vote: 7th
By: Kdestiny

gameplay
http://www.youtube.com/watch?v=CJ1ZRxFDN9c

Runners-up
141. (tied) 5 points
Bomberman 64
Kirby Superstar Ultra
WWF Day of Reckoning

wardy
June 10th, 2014, 3:56 PM
Never played it [/turdpower]
I don't think WCW got as much coverage as WWF/E in the UK so I would have been surprised if anyone over here bought it.
It was fairly popular over here. I never owned it back then (I do now) but quite a few folk my age did.

Kdestiny
June 10th, 2014, 4:25 PM
A little disappointed that Day of Reckoning only got my vote.

Donald
June 10th, 2014, 4:25 PM
Played all three games so far lots in my younger years. Many great, great memories. The mine cart level in Donkey Kong Country was my favorite.

RuneEdge
June 10th, 2014, 6:17 PM
https://www.youtube.com/watch?v=poUhP3W-cqo
MEMORIES :heart:

JP
June 10th, 2014, 6:18 PM
Same with Luigi's Mansion. It had gutted me not including that on my list.

Shame on you sir, shame on you.

JP
June 10th, 2014, 6:22 PM
Never played it [/turdpower]
I don't think WCW got as much coverage as WWF/E in the UK so I would have been surprised if anyone over here bought it.

WCW Nitro was on TNT, which was basic satellite and cable. Pretty sure they got much higher ratings than Raw until the day it stopped. They were also on Channel 5 for a time.

All of me and my mates pretty much had this. Spent more time playing this than No Mercy, though No Mercy is the better game.

Mark Hammer
June 10th, 2014, 11:38 PM
Fucking LOVED Yoshi's Island. I have a bit of a personal preference for it over Super Mario World, even if SMW is the better game. Both made my list, though, and as much as it pained me, I put SMW higher.

Also glad someone got Donkey Kong Country 3 in there. I was going to give it a vote, but as much as I loved that game and feel it's the best of the Country games, DKC 1 had more of an impact in the gaming community and in my life.

All 3 SNES DKC's made my list. DKC 3 being the lowest but apparently it was enough to give it a mention.

G-Fresh
June 10th, 2014, 11:45 PM
I've always liked 2 the most. 3 is hella dope though.

Mark Hammer
June 10th, 2014, 11:48 PM
2, 1, 3 was my order. Definitely nothing against DKC 3 but, one reason it's my least favorite of the trilogy, was that I was less a fan of it's art style than I was the prior two games'. I almost feel guilty criticizing it as I have fond memories playing the game in my adolescence but in fairness competing against 1 and 2 is a very tall order.

Kiddy Kong was kind of lame, too. I think it would have been nice to have Donkey and Dixie as the heroic duo.

The_Mike
June 11th, 2014, 12:50 AM
WCW Nitro was on TNT, which was basic satellite and cable. Pretty sure they got much higher ratings than Raw until the day it stopped. They were also on Channel 5 for a time.

All of me and my mates pretty much had this. Spent more time playing this than No Mercy, though No Mercy is the better game.

Are you sure they got higher ratings than RAW? I know not a lot of people had Sky Sports back then but TNT was up in the backward channels near QVC and porn from what I remember.

ApexEwok
June 11th, 2014, 7:06 AM
Pains me to say it but Nintendo is pretty much dead to me now, I picked up a Wii-U (what was I thinking?!!!) Bring back the glorious days of the Resident Evil re-make for the Gamecube!!!

Oh Resi Evil Zero was masterful too, if you ever missed that and you are a fan of survival horror games you are missing out on a treat. I guarantee it will still be a great play through.

The Doc
June 11th, 2014, 1:03 PM
I haven't gotten a WiiU yet, I can honestly say that my Wii would have been worth it as a Virtual Console alone, forget the endless hours of Smash Bros, Mario Kart, Zelda, Metriod Prime 3, Metriod Prime Other M, Endless Ocean, Raving Rabbids (goddamn those things are funny), Mario Galaxy 1&2. If their online service hadn't been a tacked on after thought I'd probably have loved it.

Wii U looks like 2015 is gonna be the year that everything drops, I think I'll hold off until then.

I do wish they'd remake all the original Resident Evils with the new Engine but old ammo rules. But I'm also a believer that "good" games should get redropped at discount prices once you can't play them on your current console. ::Shrug::

The_Mike
June 11th, 2014, 1:25 PM
Endless Ocean was amazing. I hope there are more experiences like that on the Wii U at some point, might tempt me to get one.

wardy
June 11th, 2014, 1:43 PM
TNT came on after Cartoon Network (on the same channel). I only ever remember it showing WCW and old Westerns.

The Rick
June 11th, 2014, 2:01 PM
# 33
Conker's Bad Fur Day


http://ocremix.org/files/images/games/n64/6/conkers-bad-fur-day-n64-cover-front-31950.jpg


Developed by: Rare
Published by: Rare(N.A.,AUS) THQ(EU)
Platforms: Nintendo 64
Release date: March 5, 2001
Points: 52
Highest Vote: 7th
By: Mr Sabu

gameplay

http://www.youtube.com/watch?v=ZRghvoEjZCY


runners-up
135. (tied) 6 points
Beyond Good & Evil
Kirby's Dreamland
Mario & Luigi: Superstar Saga
Mario Tennis 64
Mischief Makers
Zombies Ate My Neighbors

Donald
June 11th, 2014, 2:15 PM
What a fantastic game Conker was. I remember vividly playing it during spring break in my senior of high school. Absolutely loved it.

The_Mike
June 11th, 2014, 2:48 PM
TNT came on after Cartoon Network (on the same channel). I only ever remember it showing WCW and old Westerns.

That's right, I had forgotten about that. It wasn't even its own channel.

JP
June 11th, 2014, 5:29 PM
That's right, I had forgotten about that. It wasn't even its own channel.

WCW were just as big in this country in the mid to late 90's than the WWF, if not bigger.

I remember going to see Shawn Michaels promote One Night Only (was cancelled in the end, bloody Diana dying) and all you could see people wearing were NWO or Outsider tops.

JP
June 11th, 2014, 5:30 PM
But anyways, Conkers was an awesome game which I forgot to put on my list, shame on me.

I was the only person to list Mischief Makers. Hunt down the ROM, it is an awesome game.

Psycho666Soldier
June 12th, 2014, 2:32 AM
But anyways, Conkers was an awesome game which I forgot to put on my list, shame on me.

I was the only person to list Mischief Makers. Hunt down the ROM, it is an awesome game.

I REALLY wanted to put Mischief Makers in, but I just couldn't reason it. Right outside the list I sent in, though.

Same story for Conker. I fucking loved this game, but based on how I chose everything, I just barely had to rule it out. Both games would have made my Top 5 in an N64 Game List.

T.I (uh oh)
June 12th, 2014, 4:37 AM
I was the only person to list Mischief Makers. Hunt down the ROM, it is an awesome game.

I missed Mischief Makers when it was released, but have a ROM. Game is impossible to play without an N64 controller. Due to that I've only played the first hour or so, and left unimpressed.

Mark Hammer
June 12th, 2014, 6:42 AM
I missed Mischief Makers when it was released, but have a ROM. Game is impossible to play without an N64 controller. Due to that I've only played the first hour or so, and left unimpressed.

Impossible to play without a gamepad or without the N64 controller specifically?

Psycho666Soldier
June 12th, 2014, 10:11 AM
Impossible to play without a gamepad or without the N64 controller specifically?

Without the right set-up, it'd difficult to play with a gamepad. Also, on my computer, the visuals were glitched out.

Thankfully, I own a physical copy.

The_Mike
June 12th, 2014, 12:52 PM
WCW were just as big in this country in the mid to late 90's than the WWF, if not bigger.

I remember going to see Shawn Michaels promote One Night Only (was cancelled in the end, bloody Diana dying) and all you could see people wearing were NWO or Outsider tops.

I was a huge wrestling fan in the late 90s and never met another WCW fan. Everyone I knew thought it was trash or didn't know it was even on. :dunno:

JP
June 12th, 2014, 12:54 PM
Maybe it was a regional thing or something, odd though.

The Rogerer
June 12th, 2014, 1:07 PM
I watched WCW when it was on before Baywatch in the mid 90s and thought that Cactus Jack guy was quite cool, but by the time the nWo was happening, WCW was the jippy tesco value knockoff brand as far as everyone I knew was concerned.

The_Mike
June 12th, 2014, 1:12 PM
Maybe it was a regional thing or something, odd though.

Probably. I was in Scotland at the time, I wonder where you and Rog were.

The Rick
June 12th, 2014, 2:48 PM
# 32
Mario Kart: Double Dash


http://dreager1.files.wordpress.com/2010/10/mario_kart-double_dash.jpg


Developed by: Nintendo EAD
Published by: Nintendo
Platforms: Nintendo GameCube
Release date: November 7, 2003
Points: 53
Highest Vote: 4th
By: Fro

gameplay

http://www.youtube.com/watch?v=tny5hK9k5Sw


Runners-up
132. (tied) – 7 points
Donkey Kong 64
Extreme G
Paper Mario

Fro
June 12th, 2014, 4:07 PM
Underrated. My favorite in the Mario Kart series.

Psycho666Soldier
June 12th, 2014, 4:35 PM
Never really got to play Double Dash. I didn't include any of the Kart games. They're great fun, but just don't hold a candle to other games for me.

Sad I was the only one who voted Paper Mario. Hopefully Thousand Year Door gets some love.

Defrost
June 12th, 2014, 5:14 PM
Who voted for Donkey Kong 64? Terrible game.

The Rogerer
June 12th, 2014, 5:39 PM
Love Super Mario Kart, Super Circuit (GBA one), and the DS one. Really disliked 64 and was disappointed by Double Dash. I took it back and got F-Zero GX insted.

mr sabu
June 12th, 2014, 8:09 PM
i dunno what it was about double dash but was never really a fan of it, it's the only mario kart game that iplayed that i never bothered to finish with

T.I (uh oh)
June 12th, 2014, 8:31 PM
Impossible to play without a gamepad or without the N64 controller specifically?

Impossible without an N64 controller.
I tried to map it to an X360 controller, and had mad problems. From what I remember, lots of C button usage - which doesn't bode well for the 4 face button setups of modern systems.

The Doc
June 12th, 2014, 10:30 PM
I couldn't really get down with Double Dash either it's one of only three Mario Karts (wow that sounds high) that I didn't love and one I just haven't tried because not enough friends have 3DSs for me to justify purchasing a game that for me the fun is in thrashing inferior foes beneath my heal. How anybody loved Mario Kart Advance. . .well maybe if you tried it before 64 and learning all that power slidding stuff. I don't like going backwards. It's the same issue I have with Megaman 9 and 10. I've been able to slide since 3 and charge since 4. Even if you just count the NES entries you've been able to slide longer than not and charge and equal amount of time as not.

I should have listed Megs 9 or 10. I think I wasted my Megaman slot on X. Shit I could have made a top twenty Megaman/Mario/Zelda list. Also I forgot Mischeif Makers but I don't think it would have made my top 20 any more than Silicon Valley, Hybrid Heaven or Robotron did. God this list was hard to narrow down.

Also Mike just earned a fuck ton of cool points. I always feel like I'm the only person who even heard of Endless Ocean let alone spent time and money on it.

T.I (uh oh)
June 12th, 2014, 11:19 PM
I own both Endless Oceans. Amazing games. So satisfying when you happen to find a cave or shipwreck to explore.

As for Double Dash, I like it - but I never found a character/kart combo that really felt right for me, as such I had trouble getting good.
Had some awesome tracks however (BABY fucking PARK)

The_Mike
June 12th, 2014, 11:55 PM
I heard about Endless Ocean through a friend who brought it over and said "this is the stupidest idea for a game ever, try it and you'll love it". I did. It's such a relaxing trip. I forgot there was a sequel, never got around to it. Wish I still had my Wii but I couldn't bring it with me when I emigrated. I'm tempted to find a cheap-ass one on Craigslist or something for a handful of its unique library.

The Rick
June 13th, 2014, 12:01 AM
I love Double Dash, and I felt that at least one Mario Kart should make my list. As much as I played Circuit, races with friends, and more importantly BATTLE MODE with friends, I felt I had to have it on my list. I placed it at #6 just below Mario Golf: Advanced Tour.

ApexEwok
June 13th, 2014, 7:30 AM
Double Dash was the last MarioKart I have actually enjoyed, use to spend endless hours until the early morning playing.

The Rick
June 13th, 2014, 4:41 PM
# 31
Mega Man 2


http://upload.wikimedia.org/wikipedia/en/b/be/Megaman2_box.jpg


Developed by: Capcom
Published by: Capcom
Platforms: NES, PlayStation, mobile phones, Virtual Console, iOS, PlayStation Store
Release date: December 24, 1988
Points: 56
Highest Vote: 4th
By; One Man Gang

gameplay

http://www.youtube.com/watch?v=NP697v8WtkU



125. (tied) 8 points
Donkey Kong Jungle Beat
Endless Ocean
Final Fantasy V
Metrio Prime 2
Star Wars: Shadows of the Empire
Super Bomberman 2
Tetrisphere

Grimario
June 13th, 2014, 4:52 PM
Tetrisphere, wooooooo

The Rosk
June 13th, 2014, 4:54 PM
Best Mega Man. A beautiful game.

Atty
June 13th, 2014, 4:58 PM
By the number of points, I'm guessing I was the only vote for Metroid Prime 2. Such a great game. I properly played it twice and it blew me away the second time after being a bit meh the first time. Really need to play the Primes again...


Mega Man 2 is glorious. Got it for the Wii U virtual console a few weeks ago and it's a game where you can just pick up and go. Gameplay has aged marvelously. It's like a fine wine.

Defrost
June 13th, 2014, 6:05 PM
Am I the only one who voted for Shadows of the Empire? That makes me sad.

Mark Hammer
June 13th, 2014, 6:30 PM
Wasn't quite number 4 on my list but I ranked Mega Man 2 very high. Just higher than Mega Man 3, which I'm assuming will pop up on this list down the road. Mega Man 2 had probably the best soundtrack of the entire series, but Mega Man 3 had that slide which opened up fuck holes.

G-Fresh
June 13th, 2014, 6:35 PM
Am I the only one who voted for Shadows of the Empire? That makes me sad.

I fucked up and left it off my list along with a few other games.

The Rick
June 13th, 2014, 7:15 PM
I fucked up and left it off my list along with a few other games.

That's the nature of this countdown. Even though I opened the list submission up to 20, it was still really hard to cut down to that 20. There is a whole franchise that didn't receive one vote. That franchise had a top 10 and top 40 entry on the NES list.

One Man Gang
June 13th, 2014, 11:13 PM
Mega Man 2 was so great. Simple and enjoyable. It took the original and put it on steroids. The level designs were fantastic, the power upgrades were creative, and the music was absolutely top notch for any video game.




Am I the only one who voted for Shadows of the Empire? That makes me sad.

I know I had it on my short list and am shocked that I didn't include it at the back. I even went out and bought the soundtrack.



Also cheers to the other person who voted for Super Bomberman 2. Or at least it looks like someone else voted for it given the points.

wardy
June 14th, 2014, 6:59 AM
Revenge is the only game of mine to show up so far!

The Doc
June 14th, 2014, 2:22 PM
I have a soft spot for Mega Man 4 but that's probably becuase it was the first one I owned and the first one I beat. I think I voted for Mega Man 2 mostly because I didn't want to waste another vote not when I had so many things like Endless Ocean that I thought I'd be the only person who put on a list.

Atty
June 14th, 2014, 3:08 PM
Mega Man 4 is still weird to me in that I had no clue it existed until a couple years ago. Not sure how as I had the first three for NES for decades, but never even noticed 4. Still haven't played it.

Mark Hammer
June 14th, 2014, 3:57 PM
4 was great, tons of nostalgia for me (as is the case with all 6 of the NES Mega Man's) as well as the incarnation that introduced us to the Mega Buster. 2 and 3 were the best though.

The Doc
June 14th, 2014, 4:28 PM
Like I said 4 might get a lot of nostalgia points for me and I'm not sure I'm fair to it when I put it above 2 and 3. I actually don't like the original game. Who ever heard of a game that you can't beat without a weapon you might not have been able to pick up because you went through the levels in the wrong order? It's not difficult, I've played plenty of games where there is some weapon or item that you should have had that makes life tones easier but only Megaman and I think one RPG where you could actually get yourself to a point where you HAD to reset to move forward.

Mark Hammer
June 14th, 2014, 5:53 PM
The original Mega Man has the most iconic robot master bosses imo but I would agree that it's the weakest of the NES bunch. And lol that cover art. As terrible and off-base as it is I still don't mind it because I remember it from when I had to have been around 5 years old.

Atty
June 14th, 2014, 6:01 PM
The cover art was the reason I got classics like Bugs Bunny's Birthday Blowout before Mega Man.

Defrost
June 14th, 2014, 6:50 PM
I liked the X games a lot more than the original Mega Mans

Mark Hammer
June 14th, 2014, 8:12 PM
I'm completely opposite. The X games were good and stuck to the Mega Man formula for the most part but they lacked the charm of the original series.

Donald
June 14th, 2014, 9:45 PM
I honestly can't tell any Mega Man game apart. Beat a level, face a boss. Am I right? I do remember a boss that was shaped like a log. Maybe it was Mega Man 2 I had growing up. If only I had my old NES stuff.

The Doc
June 14th, 2014, 11:08 PM
Megaman X is to Megaman what Dragonball Z is to Dragonball. They have some similarities but apparently adding a letter to the end of your name means "Grr less cute more gritty" and I'm fully aware of how rediculous calling either franchise as gritty sounds in the modern world but by the difference between the two is pretty stark.

Not being able to tell the Megaman games aprt is just the sign of not being a fan it doesn't really mean much beyond that. I can tell you from memory the robot bosses from the first seven and take some good guesses at the ones from the last three. I love Megaman, sure they are all mostly the same but for me they are like Kirby. The "Good" kind of the same. I didn't want them to fix what wasn't broken, I wanted them to give me more and for a long time Megaman was like Harry Potter, by which I mean "It's Christmas there must be Megaman!" I'm really dissapointed that I can't get my fix anymore cus other than NT and Legends I've never met a Megaman I don't love. I'm suddenly hating that I forgot to mention Megaman Zero on my list. I'm a dumb fuck sometimes.

Mark Hammer
June 15th, 2014, 2:38 AM
I honestly can't tell any Mega Man game apart. Beat a level, face a boss. Am I right? I do remember a boss that was shaped like a log. Maybe it was Mega Man 2 I had growing up. If only I had my old NES stuff.

It was all one formula but each Mega Man (on the NES) is very distinguishable from the next. I would be dumbfounded if someone actually paid attention and still couldn't tell them apart.

And I agree with Doc's last post 100%. Like I said, the X series wasn't bad, and wall-jumping is the shit in platformers, but in their attempt to look and feel more "gritty" I think the games lost a lot of the charm that came along with the original Mega Man universe's style.

The Doc
June 15th, 2014, 3:42 AM
But that's a matter of personal taste. Flavor wise I prefer X (and Z) but Megaman stories are generally rediculous though. One of them is basically Robot Street Fighter for crying out loud and the new one is the robot flu. Megaman X has to save the world from a space station crashing into it. And he fucking fails (most of the time) because that's the kind of world X lives in compared to the world Megaman lived in.

Game play wise I can go either way. I can respect Hammer's opinion there with ease.

Bill Casey
June 15th, 2014, 3:58 AM
http://www.youtube.com/watch?v=iW_Ct49H1ng



Beat a level, face a boss. Am I right?

That sounds like a video game...

The Doc
June 15th, 2014, 2:15 PM
Being fair Megaman's formula was "simple" even by NES standards. Pick one of eight (unless it's the original 6) bosses. Enter a theme level which occasionally makes no sense. Seriously someone tell me why Top Man's level has cats and yarn and all the crazy shit it had? Complete the level fight the boss, take his weapon fight the guy weak to it. It was a solid formula, I hope in a few years someone gets retro on Megaman X and we can get X9 and X10 to round out that series. Though I won't lie, I was kinda hoping that Megaman 9 would be the last one just so Megaman X could also stand in as 10.

Interesting facts. In Japan megaman is called Rockman, a joke both about the names of the characters most of whom were renamed in America. Megaman=Rock, Roll, Protoman=Blues, Bass (pronounced Base not Bass like the fish) It's all music stuff including the riff that plays whenever Protoman arrives. It's also a joke about the games mechanics which are glorified Rock, Paper, Scissors. I've heard plenty of rumors as to why the change happened but the biggest one seems to be that the Japanese thought Americans were stupid and would constantly ask why Rockman's power isn't rocks.

The_Mike
June 15th, 2014, 2:41 PM
Seriously someone tell me why Top Man's level has cats and yarn and all the crazy shit it had?


http://www.youtube.com/watch?v=gTyTkD1Pz_E

The Doc
June 15th, 2014, 3:52 PM
O.O

Okay, I guess that's a distinct possibility and that's the only level I can think of off the top of my head that always had me wondering if they understood what a theme is.

G-Fresh
June 15th, 2014, 4:36 PM
Top Cat is fuckin mad dope.

Mark Hammer
June 15th, 2014, 6:02 PM
I'm thinking a cat would be mesmerized by a top so I don't agree that there wasn't a solid theme in play for that stage. How would you have designed it? Spinning platforms and enemies from beginning to end?

The Doc
June 15th, 2014, 7:09 PM
I wouldn't have made a boss named Top Man. I think cats mesmerized by tops is a bit of a stretch, but if they'd tossed tops and not balls of yarn I would have bought it. Regardless that's just one level out of 78 and I can't think of another stage that doesn't immediately feel like the place you'd expect to find this guy hanging out. That's a damn good track record.

That aside I quite possibly would have done spinning platforms and enemies from beginning to end. It's no more rediculous than a boss named Pharaoh Man who starts you off in a desert, then leads you into the tomb beneath a pyramid that's filled with mummy enemies from beginning to end. A level that's literally made of giant mechanical snakes and filled with snake like enemies from beginning to end. I mean you're asking that question like it's some how crazy as shit to fill a level with exactly what the title leads you to expect would be there and it's not.

Mark Hammer
June 15th, 2014, 9:08 PM
There is an enemy specific to that stage who does throw tops. Shows up 2 or 3 times iirc. There are also some spinning platforms at the end that are shaped like tops. They did just fine theming that stage up.

You do have a point though when you say you would have just not made a Top Man. The Robot Masters' story is that they were designed to be of service to the world before being reprogrammed to do Wily's evil bidding... but what purpose would Top Man serve to make the world a better and more functioning place?

mr sabu
June 15th, 2014, 10:47 PM
Wonder how many zeldas make the list.. hopefully Oot is way down the bottom that game is broken as fuck if you know wrong warps

Matthew
June 16th, 2014, 12:18 AM
it is actually a pretty amazing game.

it should be ranked lower because some people found out how to glitch it is some pretty shitty logic.

Kyle_242
June 16th, 2014, 12:48 AM
Super Mario Bros. 3 was beaten in 11 minutes by a computer script.

Fucking garbage game that one.

Mark Hammer
June 16th, 2014, 1:33 AM
Wonder how many zeldas make the list.. hopefully Oot is way down the bottom that game is broken as fuck if you know wrong warps

Yep, way down at my number 1 spot. I heard you can cheat if you use a cheating device though so fuck that game.

mr sabu
June 16th, 2014, 2:31 AM
i do like oot =/ but seeing it complete crushed and finished under 30 mins kinda sucks

Mark Hammer
June 16th, 2014, 3:44 AM
So you hope it fails here.

The Doc
June 16th, 2014, 1:08 PM
Who cares if there is an exploit or two that let people cheat through a game. I'm curious how a computer beat Mario 3 in 11 minutes. I'm doing the math in my head and it if I remember properly you have to warp from W2 with both whistles to get to World 8 and that alone should take you five or six minutes and aren't two of the first levels in Dark World scrolly ones with tanks and warships that you can't beat quickly even if you want to?

The Rosk
June 16th, 2014, 1:43 PM
You can get one of the tails and fly over the entire level I think.

The Rick
June 16th, 2014, 2:41 PM
# 28. (Tied)
Super Mario Galaxy 2


http://monkeydesk.at/attachments/f48-wii-covers-und-dvds/939d1271175107-super-mario-galaxy-2-cover-und-dvd-supermariogalaxy2_cover.jpg


Developed by: Nintendo EAD Tokyo
Published by: Nintendo
Platforms: Wii
Release date: May 23, 2010
Points: 57
highest Vote: 4th
By: JP

gameplay

http://www.youtube.com/watch?v=iiJSmfIMynM


Runners-up
121. (tied) – 9 points
Kirby Squeak Squadron
Lego Batman
NBA Jam
Pokemon: Gold/Silver/Crystal

JP
June 16th, 2014, 3:02 PM
I listed Mario 64 higher because of the impact it had, but this is probably the best platform game of all time.

Frankly amazed it is this low.

Psycho666Soldier
June 16th, 2014, 3:08 PM
Yeah, this was on the tail end of my list, but I thought it would get much higher, and for good reason, too. This game was brilliant. Such an improvement on the original, which was still really fun but fell short of absolute greatness. This game did it for me with some of the most inventive levels and mechanics I have ever seen. I probably should have had it higher on my list, and it probably should be higher on this one.

Atty
June 16th, 2014, 6:21 PM
I listed Mario 64 higher because of the impact it had, but this is probably the best platform game of all time.

Frankly amazed it is this low.

For whatever reason, people have massively over looked Galxaxy 2 in general. It's probably the contrast with the first Galaxy but 2 really is the best platformer I've played. And I've played a ton of them. I had Galaxy 2 at number five.

Version 6
June 16th, 2014, 6:31 PM
I genuinely believe that Galaxy 2 is one of the greatest games of all time, period. Everything is just spot on. Visuals, controls, level design, mechanics, score. The whole lot.

Just a beautiful game.

MMH
June 16th, 2014, 6:52 PM
I hate 3D platform games. They just dont feel right to me.

The_Mike
June 16th, 2014, 7:24 PM
I hate 3D platform games. They just dont feel right to me.

I'm not a big fan either. It tends to feel just a bit too unwieldy. I probably just suck, though.

Version 6
June 16th, 2014, 7:34 PM
I hate 3D platform games. They just dont feel right to me.


I'm not a big fan either. It tends to feel just a bit too unwieldy. I probably just suck, though.

I'm the same mostly. But the Galaxy series, while 3D is mostly linear in that there's a very clear path to finish the level.

There are a few levels where you have to run/swim around looking for shit with no clear direction or path to follow and they are by far my least favourite.

Fro
June 16th, 2014, 9:03 PM
in terms of just the 3d ones I went

1. SM64
2. Galaxy 1
3. Galaxy 2
4. Sunshine

Atty
June 16th, 2014, 10:39 PM
Part of what was so brilliant with Galaxy 2 is it wasn't just 3D. It would switch back and forth between side scrolling and 3D seamlessly and that was so invigorating and genius to me.


If I could have sex with a game, I'd get Galaxy 2 pregnant.

Defrost
June 16th, 2014, 11:54 PM
Super Mario Sunshine is legit bad

Mark Hammer
June 17th, 2014, 12:22 AM
Aye, I did not like Sunshine.

The Rick
June 17th, 2014, 12:56 AM
I think I need another look at Sunshine. I was pretty disappointed with Sunshine upon release. I was one of the many detractors of Zelda Wind Waker, but now I love that game. I wonder if Sunshine has gained any charm through the years.

Version 6
June 17th, 2014, 1:07 AM
Never played it. In fact, I didn't know it existed until someone did the Best Mario Game list on here and I'm a bit of a Mario Nut.

I'm keen to play it, but don't think I'll ever get the chance unless it gets released on the virtual console.

Psycho666Soldier
June 17th, 2014, 2:29 AM
Sunshine is really underrated. It was different, but a fun and creative take on the franchise. And it was still filled with plenty of platforming. I don't think it was better than any of the big titles, but I'd at least put it close to Galaxy 1, and it's not a bad game at all.

Atty
June 17th, 2014, 7:15 AM
There are some platforming stages in Sunshine where you ditch the squirt gun and those are absolutely phenomenal. Problem is that FAR too much time and gameplay is spent around the squirt gun. A lot of the levels are quite good regardless, but voice acting and spending so much time on a Super Soaker makes it feel like something other than a Mario game.

Defrost
June 17th, 2014, 1:00 PM
It is the only Mario Game I didn't play all the way to the end.

The Rick
June 17th, 2014, 6:40 PM
# 28. (Tied)
Super Mario Bros.


http://pics.mobygames.com/images/covers/large/1096893515-00.jpg


Developed by: Nintendo R&D4
Published by: Nintendo
Platforms: Nintendo Entertainment System/Family Computer, Arcade, Famicom Disk System, Game Boy Advance, Game Boy Color, GameCube, Game & Watch, PC-8801, PlayChoice-10, SNES/Super Famicom, Virtual Console, (Wii, Nintendo 3DS, Wii U), X1
Release date: September 13, 1985
Points: 57
Highest Vote: 7th
By: Fro

Gameplay

http://www.youtube.com/watch?v=kcmKPmj9yeE


Runners-up
116. (tied) 10 points
Bionic Commando
Etrian Odyssey
Super Castlevania IV
Super Mario 3D Land
The Godfather: Blackhand Edition

Donald
June 17th, 2014, 7:18 PM
That gameplay looks doctored to me.

The Rick
June 17th, 2014, 7:48 PM
That gameplay looks doctored to me.

not doctored, but played on a pc. He takes advantage of some of the known glitches too.

Here is one with all levels and non TAS.


http://www.youtube.com/watch?v=0ASL1seVvt4

The Rick
June 17th, 2014, 7:51 PM
I don't think it needs to be said around here, but if you haven't go find and play Super Mario Bros. Crossover. NOW!!!

The Rick
June 17th, 2014, 8:03 PM
trailer and link to the game



http://www.youtube.com/watch?v=Qsr366dk14I

http://www.explodingrabbit.com/games/super-mario-bros-crossover

Bill Casey
June 17th, 2014, 8:21 PM
Seriously someone tell me why Top Man's level has cats and yarn and all the crazy shit it had?


https://www.youtube.com/watch?v=PxbV7Rw_SbA

Hero!
June 17th, 2014, 8:34 PM
I didn't vote in this as I did not know voting was going on. I never come into the VG forum. I just wanted to say that I love SMB. I borrowed my buddies NES for like 2 years and got so good at this game that I could beat the first world without looking.

Fro
June 17th, 2014, 10:03 PM
This game has not aged well (unlike SMB3) so I wasn't expecting it to be too high but I'm surprised I had it highest at 7th. I suppose its main plus is how influential it was.

Version 6
June 17th, 2014, 10:54 PM
In what way hasn't it aged well?

Still a brilliant game and loads of fun to pick up and play.

Mark Hammer
June 17th, 2014, 11:05 PM
I don't think it's aged any worse than SMB3. Both are pretty primitive nowadays.

The Rick
June 17th, 2014, 11:39 PM
I don't think it's aged any worse than SMB3. Both are pretty primitive nowadays.

If it wasn't for the modding community I'd disagree with this. SMB3 is still a great and enjoyable game. I didn't enjoy Super Mario Bros. since the SNES days until mods like Crossover came out.

Mark Hammer
June 17th, 2014, 11:47 PM
Playing SMB3 makes me want to play SMW.

The Rick
June 17th, 2014, 11:50 PM
I don't disagree with that. But I do enjoy SMB3 while I play it.

Atty
June 18th, 2014, 12:48 AM
Mario 1 is still brilliant. Anyone who disagrees can suck on my dick and then once I'm done, they can eat my poop.


trailer and link to the game



http://www.youtube.com/watch?v=Qsr366dk14I

http://www.explodingrabbit.com/games/super-mario-bros-crossover

I really want Nintendo to buy that game and properly release it for download. So much brilliance, but playing it on a Nintendo system is the one thing missing.

wardy
June 18th, 2014, 8:38 AM
In what way hasn't it aged well?

Still a brilliant game and loads of fun to pick up and play.
Off the top of my head, not being able to go back the way in a level is pretty gay when you go back to it.

The Rosk
June 18th, 2014, 8:47 AM
That Super Mario Bros video is bullshit. He literally goes through piranha plants.

Donald
June 18th, 2014, 9:31 AM
The only thing I remember not liking about those games was the inability to save your progress. Spent countless hours playing 1, 2, and 3. Absolute joy.

The Rick
June 18th, 2014, 2:52 PM
# 28. (Tied)
Mike Tyson's Punch-Out!! (Punch-Out!!)


http://www.hardcoregaming101.net/punchout/miketysonspunchoutnes.jpg


Developed by: Nintendo R&D3
Published by: Nintendo
Platforms: Nintendo Entertainment System, PlayChoice-10, Virtual Console
Release date: October 1987
Points: 57
Highest Vote: 7th
By: Mr. Nobody

Gameplay

http://www.youtube.com/watch?v=GdZOp1bnLzE


Runners-up
112. (tied) 11 points
Castlevania: Dawn of Sorrow
Lufia 2: Rise of the Sinistrals
Mario Strikers: Charged
Super Mario Land 2

One Man Gang
June 18th, 2014, 3:14 PM
I highly recommend Lufia 2: Rise of the Sinistrals to any RPG fans. It's like Final Fantasy meets Legend of Zelda puzzles.

The Rogerer
June 18th, 2014, 3:44 PM
That Super Mario Bros video is bullshit. He literally goes through piranha plants.You can do that in SMB1, I think because it's on the way down or a certain height.

Version 6
June 18th, 2014, 6:50 PM
Off the top of my head, not being able to go back the way in a level is pretty gay when you go back to it.

Yeah but that's how games were then so that's not really the test of whether it still holds up. That's a bit like saying you can't upgrade to SNIPER LEVEL: BLACK in Tetris and so it doesn't hold up well.

It's still a really fun game to play and not just for nostalgic reasons.

Version 6
June 18th, 2014, 6:50 PM
You can do that in SMB1, I think because it's on the way down or a certain height.

Mario also doesn't turn to face the camera when going down pipes in that video - but I can't remember if that was just something that they changed for the SNES All Stars port.

The Rick
June 19th, 2014, 12:32 AM
# 27
The Legend of Zelda: Skyward Sword


http://pics.mobygames.com/images/covers/large/1321781657-01.jpg


Developed by: Nintendo EAD Group No. 3; Development support: Monolith Soft SRD
Published by: Nintendo
Platforms: Wii
Release date: November 18, 2011
Points: 60
Highest Vote: 1st
By: Psycho666soldier

Gameplay

http://www.youtube.com/watch?v=G7N6wqDetZc


Runners-up
108. (tied) 12 points
A Boy and His Blob
Final Fantasy Tactics A2: Grimoire of the Rift
International Superstar Soccer 64
Wario Ware: Smooth Moves

The Rick
June 19th, 2014, 12:34 AM
I probably won't be on tomorrow, so I wanted to get this one up. Next one will be up Friday. :wave:

The Doc
June 19th, 2014, 1:47 PM
Mike Tyson's Punch Out that brings back memories. Most of them involving how I can't beat Super Macho Man, my little brother told me three years ago Little Mac can duck, and my little brother is the only person I've ever seen beat Mike Tyson. Not on television, not a youtube run that for all I know could be on a computer with save states but actually honest to god right in front of me beat Mike Tyson. I loathe my brother.

Still haven't played Skyward Sword.

The Rosk
June 19th, 2014, 2:48 PM
Punch Out was so much fun. Toying with Glass Joe like a bully and getting completely battered by Tyson and realising what bullying truly is.

The Doc
June 19th, 2014, 3:21 PM
And that first time you meet Don Flamenco II: Revenge of the Don and think "ha, I beat this bitch senselss for fun!" and then he defends himself somehow? I don't know if I ever lost to him, he seems easy now, in fact when I pick up the game from time to time I can routinely get through to about Soda Popinsky with only minimal issues, that damn Indian bastard always beats me once while I re-learn how to counter his magic.

I suddenly feel remiss in not including Super Punch Out, maybe because I never owned it.

Mark Hammer
June 19th, 2014, 6:12 PM
Mario also doesn't turn to face the camera when going down pipes in that video - but I can't remember if that was just something that they changed for the SNES All Stars port.

It was just the SNES port. In the original SMB1 for NES Mario had one sprite that either faced left of right. There was no facing the camera animation.

Mark Hammer
June 19th, 2014, 6:14 PM
I'd like to add that FFTA2 for the DS is a really good shout. Not as good as the original FFT but a great game nonetheless.

Bill Casey
June 19th, 2014, 7:39 PM
That Super Mario Bros video is bullshit. He literally goes through piranha plants.

http://www.gamefaqs.com/nes/525243-classic-nes-series-super-mario-bros/faqs/20569


----------------------------------------------------------------------------------
------------------------------Advanced Moves--------------------------------
----------------------------------------------------------------------------------

o---------------------------o
| Piranha Plant Jumping |
o---------------------------o

Piranha Plants have some hit detection problems that can be taken advantage of by an aggressive player. When running at a pipe, and a plant comes out, you normally stop to let it go back down into the plant. However, you can actually jump through part of the Plant to keep your momentum going. With a bit of practice, this can become an extremely useful and easy move to do.

Kyle_242
June 19th, 2014, 9:55 PM
Punch-Out holds up remarkably well to this day, assuming you're playing on a CRT or a display with very little input lag. It's basically a rhythm game 15 years before rhythm games existed.

T.I (uh oh)
June 20th, 2014, 12:23 AM
Punch-Out holds up remarkably well to this day, assuming you're playing on a CRT or a display with very little input lag. It's basically a rhythm game 15 years before rhythm games existed.

I've always thought the exact same thing.

The remake on Wii was extremely solid too, without the frustration of the original due to savefiles, training etc.

mr sabu
June 20th, 2014, 1:13 AM
the blindfolded tyson's punch out runs are an interesting watch

The Rosk
June 20th, 2014, 7:22 AM
http://www.gamefaqs.com/nes/525243-classic-nes-series-super-mario-bros/faqs/20569

Don't believe everything you read on the internet.

wardy
June 20th, 2014, 8:50 AM
Yeah but that's how games were then so that's not really the test of whether it still holds up. That's a bit like saying you can't upgrade to SNIPER LEVEL: BLACK in Tetris and so it doesn't hold up well.

It's still a really fun game to play and not just for nostalgic reasons.
The ability to go backwards in a platform game became standard only a couple of years later though. Still waiting for the Sniper Level: Black upgrade in puzzle games. It's the same reason I find Sonic on the Master System doesn't hold up as well anymore.

I still like Super Mario Bros. but it has aged more than 3 and World.

Atty
June 20th, 2014, 2:24 PM
I watched most of that Mario video last night while doing other stuff. It's insane. He never touches a power up, never dies and from what I could tell, there are no obvious breaks in it. And he did a couple levels running/jumping at full speed backwards.

The_Mike
June 20th, 2014, 3:29 PM
Don't believe everything you read on the internet.

But I read this advice on the Internet.

:scared:

The Rogerer
June 20th, 2014, 4:43 PM
I'd like to add that FFTA2 for the DS is a really good shout. Not as good as the original FFT but a great game nonetheless.We could probably be friends. I didn't get very into FFT2 at all, maybe it was just be, but had many fond memories of FFTA, and it didn't even come close to making the list.

wardy I think it's moot because there's no reason to want to go back in Super Mario Bros. It would also mean you'd have to redesign all your jumps to make sure you can traverse them both ways.

Mark Hammer
June 20th, 2014, 4:48 PM
We could be friends if it weren't for us being mortal enemies.

The Rogerer
June 20th, 2014, 4:56 PM
That's where you're wrong and I completely disagree

The Rick
June 20th, 2014, 6:20 PM
# 25. (Tied)
Pokemon: Red/Blue/Yellow


http://90slife.com/uploads/gen1.jpg


Developed by: Game Freak
Published by: Nintendo
Platforms: Game Boy
Release date: (Red) - February 27, 1996, (Blue) - October 15, 1996, (Yellow) - September 12, 1998
Points: 71
Highest Vote: 3rd
By: Wardy

Gameplay

http://www.youtube.com/watch?v=MYJES3LXkxI


Runners-up

103. (tied) - 13 points
Faxanadu
Kirby's Epic Yarn
Metriod
Pandora's Tower
Pro Wreslting

The Rick
June 20th, 2014, 6:21 PM
Now I have to preface this. I do not play these games, so when I classified them I went with the people that do. Red/Blue/Yellow were counted as one. I think I caught them all for tabulation in scoring.

Mark Hammer
June 20th, 2014, 8:31 PM
Now I have to preface this. I do not play these games, so when I classified them I went with the people that do. Red/Blue/Yellow were counted as one. I think I caught them all for tabulation in scoring.

You did the right thing. Red and Blue were the same game with minor differences in detail, it would have made no sense to split the vote up. It was either this gen or gen 2 that I voted for, I do not recall, but either way I have wasted countless hours of my life with this series. I struggle to think of a game with higher replay value than any Pokemon game.

The Doc
June 20th, 2014, 9:19 PM
I agree you did the right thing. But Yellow was it's own experience, I've often wondered why they didn't repeat that same basic pattern with the later "bonus" games. The difference in Yellow was your starter was Pikachu who is rare in the actual game. (But since you start on a rock gym starting as pikachu was a bitch!) but you could also get all three starters since the game was "based" on the anime. It kinda reminded me of Street Fighter:The Movie: The Video Game in that sense. But it would have fucked up the votes to have counted it separately.

I have lots of warm fuzzy memories of that game, my friend eventually trained a Volteon that it seemed like no force on earth could stop. It was fast as shit, had electric attacks which took out Garados and Charizard (who were both flying type, and at the time Charizard couldn't even learn flying type moves it was just an additional weakness), pin missile which took out Alakazam and the almight Mewtwo, double kick which took out Onyx and Golem (encase you were thinking of bringing a rock to deal with that pesky rock type), and I forget what else it had. I just remember never finding a good way to get around that fucking thing. After that they split Attack and Defense into Physical and Special which made Jolteon sane. Still a fairly bad ass son bitch but no longer an army unto himself.

Pro-Wrestling! HA. I love that game. I must have spent hours playing that game as Starman.

Kyle_242
June 20th, 2014, 9:40 PM
Nice to finally see a realistic ranking for Metroid. It's high time people came around and realized that the original isn't that great of a game. What it did was explore some cool ideas that did turn into great games later.

Pro Wrestling was fucking awesome though. Amazon was badass.

wardy
June 20th, 2014, 10:42 PM
Yellow does have quite a few differences from Red and Blue but it's essentially the same game. It would be stupid having it in there as a separate entry.

The Doc
June 21st, 2014, 4:34 AM
I never thought the original Metroid was that great. I often feel like the majority of the love it gets is sort of retroactive love. Like we know what comes later and recognize that we had to go through this to get there so obviously this is incredible as well.

Starman rules Amazon all day and night with that Stinger Splash thing he does.

The Rogerer
June 21st, 2014, 4:35 AM
Think of Yellow as a directors cut of Red/Blue

G-Fresh
June 21st, 2014, 4:58 AM
All the og Metroid did was piss me off.

The Rosk
June 21st, 2014, 6:46 AM
Who else voted for Faxanadu? Let me know so we can cuddle and play Faxanadu together.

The Doc
June 21st, 2014, 2:44 PM
Think of Yellow as a directors cut of Red/Blue

I think it's more accurate to think of Red and Blue as the generic knock offs. Like a lot of American players the cartoon hit around the same time as the show. So Ash vs Jesse and James was what Pokemon was for me and having all three starters (without having to trade) was part of the story for me. Red and Blue feel a little like what someone does when they know you've got a damn good idea but they can't legally use it and odn't want to pay you.

Dreyski
June 21st, 2014, 5:31 PM
I bought a Gameboy colour just for Pokemon yellow. Still got it somewhere.

The Rick
June 21st, 2014, 5:52 PM
http://www.youtube.com/watch?v=53Ccj8yQ3l8

The Rosk
June 21st, 2014, 5:55 PM
It'll never work correctly and will never make enough for public demand.

Psycho666Soldier
June 22nd, 2014, 5:25 AM
Nice to finally see a realistic ranking for Metroid. It's high time people came around and realized that the original isn't that great of a game. What it did was explore some cool ideas that did turn into great games later.

Pro Wrestling was fucking awesome though. Amazon was badass.

I will always fight this point. The original Metroid is excellent.

The Rick
June 23rd, 2014, 7:03 PM
# 25. (Tied)
Final Fantasy IV (II on SNES)


http://fantasyanime.com/finalfantasy/ff4/ff2boxfront.jpg

http://www.gameosaurus.com/wp-content/uploads/2009/10/ff4ds_ntsc_front.jpg


Developed by: Square (SNES), Tose (PS & GBA), Square Enix/Matrix Software (DS)
Published by: (SNES) Square, (Game Boy Advance) NA Nintendo JP Square Enix EU Nintendo
Platforms: SNES, PlayStation, WonderSwan Color, Game Boy Advance, FOMA 903i/703i, Nintendo DS, iOS, Android
Release date: July 19, 1991
Points: 71
Highest Vote: 1st
By: MMH

Gameplay

http://www.youtube.com/watch?v=YcRcbi6GmSg

http://www.youtube.com/watch?v=642hkUnliDg

93. (tied) – 14 points
banjo-Tooie
Castlevania III: Dracula's Curse
Duck Hunt
Killer 7
Mario Party 2
Mario Party 9
Ninja Gaiden 2
Suikoden Tierkreis
Spuer Mario Strikers
Wii Sports

Mark Hammer
June 23rd, 2014, 7:15 PM
Never cared for FF 2/4. I played it after playing 3/6 and I just couldn't get past the primitive graphics.

The Rick
June 23rd, 2014, 7:42 PM
Never cared for FF 2/4. I played it after playing 3/6 and I just couldn't get past the primitive graphics.

Go back and try the DS version. That is where I played it, and loved it. Still not quite as good as VI, but I'd put it up against V.

Mark Hammer
June 23rd, 2014, 7:56 PM
I might do that very thing.

MMH
June 23rd, 2014, 8:13 PM
FF IV is awesome (hence me voting it number one).

I reckon it has the best storyline out of all the FF games and is also the darkest of the lot. Probably the first game that got me properly into gaming and RPGs.

One Man Gang
June 23rd, 2014, 11:04 PM
I liked Dragon Warrior, but Final Fantasy IV was the game that truly sold me on RPG's. Excellent storyline, music, and artwork. The game worked itself into whatever toys and games I was playing with away from the Nintendo. I created an entire world in the style of FF4 including a map the size of my room and sketches of characters. It became difficult for my family use the living room when the floor was covered in sheets of paper forming continents. I still have all of that "concept" art stored away. :shifty:

The Doc
June 23rd, 2014, 11:06 PM
I don't remember V at all and can't compare them, IV has quite a few problems with it. The two biggest in my opinion being first you can't keep your party together for shit. The deaths would have been a nice touch except they all come back from the dead/stone/dropped in a fish monster for the finale which makes the fact that you're fighting the final boss with a fairly crappy party that much more frustrating. If they'd stayed dead at least then I wouldn't be wondering why the goddamned Wizard Twins were staying on the fucking Airship instead of saving my ass.

The other major problem I have I will spoiler since at least one of us hasn't played the game.

I fucking hate little in this world more than a surprise last boss who didn't do shit the entire game. I spent that entire game chasing after the Dark Knight and building up an insane amount of sheer hatred for that man and then I get basically to the climax of the game and find out that the guy I thought was the big bad of the universe responsible for everything bad turns out to have been manipulated all along. I just couldn't bring myself to give a shit about Zeromus. Kinda spoiled the entire experience for me. So I love the game right up to that last part but that last part stuck with me more than almost anything else in that entire game. The only other things I really remember are the trials at the Cave where you become a Paladin, Rydia coming back all growed up and awesome, and Spoony Bard

I still like it better than 8.

Matthew
June 24th, 2014, 7:52 AM
It'll never work correctly and will never make enough for public demand.are you talking about the video? i have an older retron and it works great. (sega, nes and snes version). picked it up a local game shop after i heard some good things a few years ago. don't be a doubter.

The Rosk
June 24th, 2014, 8:07 AM
I don't believe it. Not in the UK. PAL and all that bollocks.

Matthew
June 24th, 2014, 8:26 AM
they have been doing pretty good, i believe, if they have been going strong and continue to make updated consoles.

it plays PAL games too bro.

Psycho666Soldier
June 24th, 2014, 9:53 AM
I LOVE Final Fantasy IV. III has a soft spot in my heart and is easily the best of the NES games, and while V might have more appealing gameplay and VI probably being the overall better game, IV just has a certain magic about it that wins me over every time I play it. It's the first Final Fantasy where the story took a completely serious turn, and the music took leaps and bounds forward. The scene where

Spoiler for those who haven't and wish to play the game
Palom and Porom sacrifice their selves by turning into stone is one of the most heart-wrenching scenes I've ever witnessed, and the emotional rollercoaster just keeps on chuggin' from there. Wonderful story, great gameplay, awesome music, just awesome awesome awesome. I rated this pretty high.

The Doc
June 24th, 2014, 12:25 PM
Agreed on your spoiler Psycho. I can't off the top of my head think of anything else that even comes close to that kind of emotion in a video game. Though Axl in Kingdom Hearts 2 came close. Still doesn't make up for the final surprise, at least for me.

The Rick
June 24th, 2014, 3:03 PM
# 24.
Super Mario RPG


http://upload.wikimedia.org/wikipedia/en/8/89/SuperMarioRPGSNESCoverArtUS.jpg


Developed by: Square
Published by: Nintendo
Platforms: Super Famicom/SNES, Wii (Virtual Console)
Release date: March 9, 1996
Points: 79
Highest Vote: 4th
By: Mark Hammer

Gameplay
TAS Speed Run

https://www.youtube.com/watch?v=BwXMAPURh3w


Runners-up
90. (tied) – 15 points
Dragon Quest V: Hand of the Heavenly Bride
New Super Mario Bros. Wii
Paper Mario: The Thousand Years Door.

Version 6
June 24th, 2014, 6:17 PM
are you talking about the video? i have an older retron and it works great. (sega, nes and snes version). picked it up a local game shop after i heard some good things a few years ago. don't be a doubter.

Do you need the original cartridges, or can you also upload roms?

Psycho666Soldier
June 24th, 2014, 6:19 PM
LOVE LOVE LOVE LOVE LOVE LOVE LOVE this game. One of my all time favorite games, and in my personal Top 5 of SNES games. This game really opened up the world of RPGs for me, and it still entrances me to this game. I can't quite put my finger on it, but this game was just magical. Still butthurt we never saw a proper sequel to it, but I am glad we ended up getting the Paper Mario series out of it. Speaking of which, boo on all of you for not even getting The Thousand Year Door on the list. Seriously, you all suck.

A bit surprised SMRPG didn't get higher, actually, but it definitely belongs on the list.

Mark Hammer
June 24th, 2014, 6:31 PM
I enjoyed Super Mario RPG.

Mark Hammer
June 24th, 2014, 6:32 PM
LOVE LOVE LOVE LOVE LOVE LOVE LOVE this game. One of my all time favorite games, and in my personal Top 5 of SNES games. This game really opened up the world of RPGs for me, and it still entrances me to this game. I can't quite put my finger on it, but this game was just magical. Still butthurt we never saw a proper sequel to it, but I am glad we ended up getting the Paper Mario series out of it. Speaking of which, boo on all of you for not even getting The Thousand Year Door on the list. Seriously, you all suck.

A bit surprised SMRPG didn't get higher, actually, but it definitely belongs on the list.

The Paper Mario series was a tremendous disappointment after SMRPG. Damn you Square.

Psycho666Soldier
June 24th, 2014, 6:44 PM
The Paper Mario series was a tremendous disappointment after SMRPG. Damn you Square.

I mean, yeah, it sucked it wasn't a more traditional RPG in the vein of SMRPG and that we didn't get returning characters like Mallow and Geno, but I thought Paper Mario was an excellent departure. It wasn't the same, but that's what made it so good, because it didn't try to be the same. It took ideas from SMRPG and went further with it in some ways and entirely different other ways.

I guess it can't appease everybody, though.

Version 6
June 24th, 2014, 6:50 PM
I loved Paper Mario. The perfect blend of RPG and platformer in my opinion.

The Rick
June 24th, 2014, 6:55 PM
That's why I love the SuperStar saga and DS Mario & Luigi games. They were just a tick back towards Mario RPG. Not enough to appease Square fans, but enough to where I enjoyed the hell out of them. Some people are turned off by the timing of button presses for attacks, but that was my favorite part of the combat in FF8.

Psycho666Soldier
June 24th, 2014, 6:55 PM
I loved Paper Mario. The perfect blend of RPG and platformer in my opinion.

This so much. If you try to compare it to SMRPG as someone who grew up with SMRPG, you probably won't like it. If you accept it as something else entirely, it's much more enjoyable. You could say the same thing about the transition from Paper Mario to Super Paper Mario, though Super Paper Mario still is kinda bland in comparison.

Psycho666Soldier
June 24th, 2014, 6:56 PM
That's why I love the SuperStar saga and DS Mario & Luigi games. They were just a tick back towards Mario RPG. Not enough to appease Square fans, but enough to where I enjoyed the hell out of them. Some people are turned off by the timing of button presses for attacks, but that was my favorite part of the combat in FF8.

I have yet to play the first few Mario & Luigi games, but Bowser's Inside Story was fucking excellent. Still haven't beat that game, but it was such a fun adventure. Really makes me want to go back and play the old ones.

EDIT: Meant to edit this into my last post, but it's too late now.

Matthew
June 25th, 2014, 12:39 AM
Do you need the original cartridges, or can you also upload roms?
i am not sure about the new one and working with roms. i just used all my old cartridges.

T.I (uh oh)
June 25th, 2014, 12:45 AM
Speaking of which, boo on all of you for not even getting The Thousand Year Door on the list. Seriously, you all suck.

Don't blame me. The Thousand Year Door was my #8.

The Rick
June 25th, 2014, 2:58 PM
# 23
Eternal Darkness


http://pics.mobygames.com/images/covers/large/1334427391-00.jpg


Developed by: Silicon Knights
Published by: Nintendo
Platforms: GameCube
Release date: June 23, 2002
Points: 80
Highest Vote: 1st
By: Delta

Gameplay

https://www.youtube.com/watch?v=zKjtIekMADw


Runners-up
88. (tied) 16 points
Boom Blox
WarioWare: Mega Microgames!

Atty
June 25th, 2014, 3:39 PM
Never played it... Should I?

Mark Hammer
June 25th, 2014, 5:20 PM
Delta really likes it.

T.I (uh oh)
June 25th, 2014, 6:23 PM
Eternal Darkness was in my top 5 and I even kickstarted the failed sequel (pledged $500) - but I'm not sure how well it has aged.

The sanity system is cool if you go in unawares, but can be seen as gimmicky. The combat system is a bit simplistic, but still unique. And depending on which Ancient you choose at the beginning of the game, the difficulty could be far too much to overcome for a first timer. Oh and you have to finish the game three times to get the most out of it.

However, the atmosphere is amazing, the level design is great, and the story is compelling. Plus it still scares the shit out of me.

If you can find a copy, it's worth a playthrough (choose the green effigy in the first level). It's a great game, but doesn't have any of the modern game design sensibilities that you may expect.

The Rosk
June 25th, 2014, 6:28 PM
Top ten for me. Absolutely incredible game that immerses you on more levels than any other game I've ever played.

The Rick
June 25th, 2014, 6:54 PM
Never played it... Should I?

Yes.

Kyle_242
June 25th, 2014, 9:54 PM
I can't take Silicon Knights seriously anymore.

The Doc
June 25th, 2014, 11:38 PM
I love Super Mario RPG. So many good memories there. It wasn't my first RPG but it was the first one my mother and little brother beat and I think that speaks volumes about the charm of the game. My younger brother would go on to be nearly the gamer that I am but my mom? Past puzzles she plays Kingdom Hearts and that's about it. She didn't get me Super Mario RPG for my birthday. She got her Super Mario for my birthday and expected me to like it. (I'd beaten it on the third rental. And that wa sonly because this was back in the day where you might not get your cartridge back from Blockbuster so you'd start over a bunch of times.

I haven't played the Mario and Luigi series and really need to. As for Paper Mario I really don't think fans of either series are doing themselves a lot of favors by compariing them Paper Mario is charming as all hell and I get why people want to compare it to Mario RPG but for me it's not fair.

Eternal Darkness is simply incredible. Great story line, the differences between the three ancients is just enough that playing through the game three times isn't a huge chore. It's more than just the difficulty (pick the Red one first if you're looking for ease, the Green one is crazy, awesome but easily the hardest) that changes which is a function of how the monsters are slightly different. The green ones drive you crazy quickly and it's hard to function when your nuts.

Yes, you need to play it if you haven't. It's a shame no sequel ever got made. As for how well it aged, I played it a few years back and it's got a few issues. Not so much graphically but the combat was a bit awkward at the time. Partially on purpose I notice in hindsight. The monsters are supposed to be a bit overwhelming (they aren't really once you get used to it) because in theory you should be running in a blind panic from the Old One's minions. It's still one of the better stories I can name.

T.I (uh oh)
June 26th, 2014, 12:42 AM
Eternal Darkness is simply incredible. Great story line, the differences between the three ancients is just enough that playing through the game three times isn't a huge chore. It's more than just the difficulty (pick the Red one first if you're looking for ease, the Green one is crazy, awesome but easily the hardest) that changes which is a function of how the monsters are slightly different. The green ones drive you crazy quickly and it's hard to function when your nuts.

I find it interesting that you think that the Green alignment is the hardest. I've always considered it the easiest, as you get the Red Magick first, which allows you to replenish health, and set health barriers earlier - thus making it easier IMO. In regards to going more insane on the Green alignment, I've always found using the finishing move on downed enemies to replenish more than enough Sanity.

Each to their own I guess - probably depends on play style. I have always played through with enchanted weapons, magickal barriers etc which makes it significantly easier.


Something which I omitted in my previous comments, I really enjoyed how the narrative was told (through the tome), and loved the historical references.

The Doc
June 26th, 2014, 1:55 AM
I found Red to be easiest, they only hurt you physically. You always have magic and sanity and head shots kill them. Green ones don't need heads to live so you have to fight them to attrition. Once you get to enchanged weapons especially if you know where to find the Purple one the rest of the game is mostly an exercise at that point. Except the boss in WWI. That guy is always a pain in my ass.

I loved the way the narrative was told as well. I love the "Metroid/Zelda" unlocking of the mansion as well. It happens so organically and when things start changing it's a real nice touch. I don't often get emotionally attached to characters but there is something truly amazing when you find your former characters and set them free from their burdens or pick up the relic that they managed to hide from the bad guys.

I left out that the insanity can get gimmicky, especially some of them (or ones that can't be happening because of your specific hardware. When I played it first I was playing on high end projector so I knew that there wasn't a fly on the screen cus flies aren't six inches across and it wasn't on the projector because it had a Red, Green and Blue projector) A few more of them are like that but most of them will get you the first few times.

Mark Hammer
June 26th, 2014, 3:18 AM
I love Super Mario RPG. So many good memories there. It wasn't my first RPG but it was the first one my mother and little brother beat and I think that speaks volumes about the charm of the game. My younger brother would go on to be nearly the gamer that I am but my mom? Past puzzles she plays Kingdom Hearts and that's about it. She didn't get me Super Mario RPG for my birthday. She got her Super Mario for my birthday and expected me to like it. (I'd beaten it on the third rental. And that wa sonly because this was back in the day where you might not get your cartridge back from Blockbuster so you'd start over a bunch of times.

I haven't played the Mario and Luigi series and really need to. As for Paper Mario I really don't think fans of either series are doing themselves a lot of favors by compariing them Paper Mario is charming as all hell and I get why people want to compare it to Mario RPG but for me it's not fair.


Good post and I agree regarding SMRPG and it's massive charm, but the comparisons to Paper Mario are warranted. PM was originally planned to be a true sequel before Square decided to fuck off like cunts.

Mark Hammer
June 26th, 2014, 3:22 AM
Also wasn't Bert supposed to vote SMRPG number 1? I was surprised to see my vote of 4th was the highest.

The Doc
June 26th, 2014, 2:22 PM
Good post and I agree regarding SMRPG and it's massive charm, but the comparisons to Paper Mario are warranted. PM was originally planned to be a true sequel before Square decided to fuck off like cunts.

I know the story of Square and Nintendo. It doesn't change the fact that the Paper Mario series are a massive departure and I assume if the writers had been trying for Super Mario RPG 2 they could have gotten a lot closer. Do they not own Smithy n Crew and Geno? Also I hate Booster. We already have a Booster. His name is Wario. And I demand they bring back Boshi. Fuck that green dinosaur I want the baddass in blue with the shades.

The Rick
June 26th, 2014, 2:49 PM
# 22
The Legend of Zelda: The Wind Waker


http://img.gamefaqs.net/box/9/0/9/12909_front.jpg


Developed by: Nintendo EAD
Published by: Nintendo
Platforms: GameCube, WiiU
Release date: December 13, 2002
Points: 82
Highest Vote: 2nd
By: Psycho666soldier

Gameplay

https://www.youtube.com/watch?v=de0p2-GsfOA


Runners-up
82. (tied) 17 points
Advanced Wars
Baten Kaitos: Eternal Wings & The Lost Ocean
Elite Beat Agenst
Guitar Hero: World Tour
Pokemon: X/Y
Super Mario Sunshine

Kdestiny
June 26th, 2014, 2:51 PM
Thinking about getting the WiiU and playing the crap out of this. Looks beautiful in HD.

The Rick
June 26th, 2014, 3:13 PM
Thinking about getting the WiiU and playing the crap out of this. Looks beautiful in HD.

Get the mario kart bundle, or just mario kart 8 and you can get the HD version for free.

Kdestiny
June 26th, 2014, 4:36 PM
Yeah, I am seriously debating doing so. I tested a WiiU a week ago and it looked so good and there is a lot of good stuff out and some great stuff still to come.

The Rick
June 26th, 2014, 6:18 PM
Annnnd, Fro and I will throw shells at you. Well more me, Fro will be out in front of the pack... Bastard.

Fro
June 26th, 2014, 6:26 PM
you can still throw shells backwards ;)

T.I (uh oh)
June 27th, 2014, 5:14 AM
Wind Waker is my least favorite 3d Zelda. Game just wasn't finished, which is very un-Nintendo.

I've tried to play through it on multiple occasions and just can force myself through the triforce hunt dispute knowing how awesome the final dungeon is.

Will probably pickup the HD version later this year, and hopefully things have been streamlined a bit. Wish they would have put a directors cut spinning it, with missing dungeons etc put in, but alas.

On a related note, I really hope that all 3 remaining 3d Zelda's make the cut in this list, although I'm not confident about Majora's Mask.

The Doc
June 27th, 2014, 10:06 AM
My only problem with Wind Waker is the finish drags on painfully. You have to find like 16 charts to 16 peices of Triforce. That might have been acceptable for a "True" ending or maybe if it was something you should have been doing all along but it just slams you. I much prefered the version they set for the DS version where you can plot a course and then amuse yourself by shooting shit while your boat sails it's damn self. (Maybe Elder Scrolls should look into that!)

The Rick
June 27th, 2014, 6:23 PM
# 21
The Legend of Zelda: Majora's Mask


http://www.ghostlittle.com/Portals/163348/Box-images/majoras-mask-box.jpg


Developed by: Nintendo EAD
Published by: Nintendo
Platforms: Nintendo 64, Nintendo GameCube, Wii (Virtual Console)
Release date: April 27, 2000
Points: 83
Highest Vote: 1st
By: Mr. Sabu

Gameplay
https://www.youtube.com/watch?v=ajmNh0WH0gg


Runners-up
76. (tied) 18 points
Bully: Scholarship Edition
Dr. Mario
F-Zero
Mario Golf: Advanced Tour
Pilotwings 64
Shadowman (N64)

Atty
June 27th, 2014, 6:25 PM
YES!

Amazing game and Mr. Sabu is an amazing man for ranking it higher than I.

Mark Hammer
June 27th, 2014, 6:53 PM
I enjoyed Majora's Mask but I much, much preferred OoT. I did like the dark tone of this game.

mr sabu
June 27th, 2014, 11:26 PM
enjoyed this more then oot

amazing game

Bill Casey
June 28th, 2014, 12:32 AM
That game kept referring to my character as BEN. Eventually it got so glitchy I couldn't even play it...
So I pawned that shit...

The Doc
June 28th, 2014, 5:02 PM
I wanted to love that game, I couldn't as a kid. Now in hindsight I see how brilliant it was and wonder why nobody (that I'm aware of) has touched back on that much at all. I mean I think the closest I can find is the new Pokemon games do have things that only happen on on a given day and a given time of day and I think those are stellar. It's not quite the same as being caught on the groundhog day loop but it's a fairly nice set up.

Atty
June 28th, 2014, 8:07 PM
I really want them to give Majora's Mask the HD remake treatment. It's unique enough that it could really find great life.

Never really got why people get so hung up on a direct comparison to Ocarina. Yeah, they're both Zelda games on the same system, but Majora is a totally unique game and a welcome rest from the series' usual formula of copy pasting from A Link to the Past. Ocarina is a glorious game, no doubt, but I think it's unfair to Majora that it seems to get such a direct comparison from some when it's completely unique. Fantastically deep game with the different outcomes and options brought out by the time mechanic.

The Rick
June 28th, 2014, 8:22 PM
They did kinda tease that Majora's Mask is coming sometime with the prominent placing of the Majora's Mask with Zelda Williams

http://www.destructoid.com//ul/276438-mask1.jpg

The Rick
June 30th, 2014, 2:44 PM
# 20
Star Fox 64


http://upload.wikimedia.org/wikipedia/en/6/63/StarFox64_N64_Game_Box.jpg


Developed by: Nintendo EAD
Published by: Nintendo
Director: Takao Shimizu
Producer: Shigeru Miyamoto
Artist: Takaya Imamura
Writer: Mitsuhiro Takano
Composer: Hajime Wakai, Koji Kondo
Platforms: Nintendo 64, iQue Player, Virtual Console, 3DS (Star Fox 64 3D)
Release date: April 27, 1997
Points: 86
Number of Lists: 7
Highest Vote: 2nd
By: Mr. Nobody

Gameplay

https://www.youtube.com/watch?v=qXMhg6Nusp8


Runners-up
71. (tied) 19 points
Batman (NES)
Pilotwings
Pro Evolution Soccer 2009
The Legend of Zelda: A Link Between Worlds

The Rick
June 30th, 2014, 7:33 PM
...
Mario Golf: Advanced Tour...

I put so much time into this game. I maxed out the male character first, then wiped it and maxed out the female.


https://www.youtube.com/watch?v=w3OXNYUfm64

Fro
June 30th, 2014, 7:36 PM
I liked Star Fox 64. I still have a vague recollection of all the stupid things the side characters would say. did not make my list however

T.I (uh oh)
June 30th, 2014, 7:49 PM
That game kept referring to my character as BEN. Eventually it got so glitchy I couldn't even play it...
So I pawned that shit...

Not sure how many people you expected to bite on this one, but it gave me a bit of a chuckle.

I love Majora's Mask so much. Even though I mostly assess Zelda games on their dungeons, Majora's Mask completely hooked me in spite of it's dungeons. The sidequests, Bomber's Notebook stuff, and the overall urgency really did it for me.
Will buy a 3DS remake in an instant, and would kill to see a return to Termina at some stage.
Majora's Mask was my #12, and one of 2 Zelda games to make my list - although on any given day, it could easily jump into my top 5.

Also hoping that the Fierce Deity is playable in Hyrule Warriors. That guy is badass.



I liked Star Fox 64 well enough, although it didn't make my list. I get that people like the linear, arcadiness of it, but I'd much prefer the structure of Star Fox Assault (even though that game is ass). I'm not expecting too much of the new WiiU Star Fox game, but I'm interested nonetheless.

Dreyski
July 1st, 2014, 2:13 PM
Loved Starfox 64. Hated Slippy getting into trouble 10 seconds into the game :mad:

The Rick
July 1st, 2014, 2:28 PM
# 19
Perfect Dark


http://www.thatvideogameblog.com/wp-content/uploads/2008/05/perfect_dark-may14.jpg


Developed by: Rare
Published by: (NA / PAL) Rare, (JP) Nintendo
Director: Martin Hollis
Designers: Duncan Botwood, David Doak, Chris Tilston, Keith Rabbette, Mark Edmonds
Composers: Grant Kirkhope, Graeme Norgate, David Clynick
Platforms: Nintendo 64
Release date: October 21, 2000
Points: 87
Number of Lists: 7
Highest vote: 3rd
By: Mr Sabu


http://www.youtube.com/watch?v=j-THNPs-RXg


Runners-up
67. (tied) – 20 points
Lego Star Wars: The Complete Saga
Mario Party
Super Ghouls and Ghosts
Tenage Mutant Ninja Turtles II: The Arcade Game

One Man Gang
July 1st, 2014, 3:29 PM
Wow. I was expecting Turtles II to be higher. Actually the Manhattan Project was just as good if not more polished.

Also, I nearly put Mario Party on my list. Though eventually I lost track of them.

The Doc
July 1st, 2014, 3:32 PM
Hated Slippy in general until I was gold medal hunting. Then he was just free points literally crying out to be collected. Falco went from being my hero to being that scum sucking kill stealer. I'll never forget my first time going through the backdoor to Venom, about to die and Falco comes in "You're not getting him today!" Two seconds later Wolf, Leon and Andy are down and I get to mop up the last member. The man's a beast.

I also will never forget Sector Z (I think) and eventually getting so frustrated with Falco getting the last missile that I started shooting him till he flew off giving me much needed time to get my gold medal.

I really love the DS Star Fox by the way and wish they'd release more games like that.

T.I (uh oh)
July 1st, 2014, 5:30 PM
Perfect Dark was so damn good. Great campaign (with co-op and counter-op), multi player with so many options and features, and great little extras like the shooting gallery. So much content, and really ahead of its time.

I spent dozens of hours playing against 8 bots on the Grid with custom weapons. So good.

Picked up the XBLA version and it is beautiful and fantastic, although I prefer using the C buttons on the N64 over dual analog. I have the sequel on X360, but can't bring myself to finish it. Such a heap of shit.

The Doc
July 1st, 2014, 6:48 PM
I heard too many bad things about Perfect Dark Zero and I never picked up the XBLA versions but I really should. I didn't even know it existed and that's a game I wouldn't mind revisiting. I really hope someday using alternate versions of the level crops up more often. I don't remember how many levels it happened on in the game, the only one I remember is a level where it was two agents and you were delivering a package (I think) the important part is that on normal and easy mode you were the sniper protecting the poor sap on the docks with no cover, lots of enemies and a crappy laptop gun. On hard you were the idiot on the dock. Exact same level, same objectives for the most part but you came at them from completely different angles.

I also liked the different objectives on different difficulties but they did that on Golden Eye also. Fuck that helicopter on level 1. Fuck it right in the ass. Fuck invisible guards that you know are there somewhere cus you heard them and fuck giant alien guns that are too big and heavy for any human to use. Why that's never made a comeback to games with aliens n shit is beyond me. Big guns with lots of power but too much recoil for small characters and small characters that can squeeze into vents n shit.

Mark Hammer
July 1st, 2014, 7:13 PM
Wow. I was expecting Turtles II to be higher. Actually the Manhattan Project was just as good if not more polished.



Genuinely shocked TMNT 2 placed so low. I had so much fun playing that with my friend as a child.

I came close to choosing Perfect Dark but opted with Goldeneye instead. Not that Perfect Dark didn't belong on my list, just that I had to keep it open to fit in as many worthy titles as possible.

The Doc
July 1st, 2014, 7:35 PM
I had to put Perfect Dark over Golden Eye because I honestly believe (like the Manhatten Project pointed out by OMG) that it's just a better game from top to bottom. Golden Eye has precisely two things that allow it to remain on par, it came first and it's got a license behind it.

The Rick
July 2nd, 2014, 7:57 PM
# 18
The Legend of Zelda


http://pics.mobygames.com/images/covers/large/1033083604-00.jpg


Developed by: Nintendo R&D4
Published by: Nintendo
Director: Shigeru Miyamoto, Takashi Tezuka
Producer: Shigeru Miyamoto
Programmer: Toshihiko Nakago, Yasunari Nishida, Kazuaki Morita
Writer: Takashi Tezuka
Composer: Koji Kondo
Platforms: Family Computer Disk System, NES/Famicom, GameCube, Game Boy Advance, Virtual Console (Wii, Nintendo 3DS, Wii U)
Release date: February 21, 1986
Points: 88
Number of Lists: 5
Highest vote: 1st
By: Atty, The Rosk

Gameplay

http://www.youtube.com/watch?v=wHaZrYX0kAU


Runners-up
66. - 21 points
Advanced Wars: Dual Strike

65. - 22 points
Metriod Prime Trillogy

64. - 23 points
Super Mario 3D World

The Rick
July 2nd, 2014, 8:22 PM
And I'll tip my cap at the other person that voted for Advanced Wars: Dual Strike.

Fro
July 2nd, 2014, 9:14 PM
I remember considering putting an advance wars on but I dont think it was me. Which one is dual strike? Is that AW2 on GBA?

I've never been a fan of the zelda series. not my cup of tea

One Man Gang
July 2nd, 2014, 9:54 PM
I really must give a shout out to Koji Kondo for his part in the success of Nintendo's two most successful franchises. His scores to Super Mario Bros and the Legend of Zelda may have only been 15 minutes of music tops, but they are so iconic and enjoyable.

When I was younger I was only really good enough to beat the 1st quest. As the years passed though, and if I could get a zelda cartridge to work, I would take on the 2nd quest little by little. Eventually I got stuck trying to find level 8. Then one day it dawned on me to use this new thing called the world wide web to get some help. The mid 90s were wonderful.



Also, more people need to play Super Mario 3D world. It's even better on multiplayer.

Atty
July 2nd, 2014, 10:09 PM
So you were the other voting for 3D World?

Zelda is so great. Growing up, I played it more than any game. In college, I started deconstructing it and doing things completely different before the internet told me speed runs, doing dungeons backwards or getting to the final dungeon without a sword were things. My gold cartridge that I've had for, well, well over two decades now has a save file with no deaths and on the final dungeon with no sword. I'm afraid to ever touch it for the fear of messing up.

Zelda really is one of the most important (if not THE most important) games of all time. It shaped so much. No tutorials, no hand holding—it just turns you loose to play the game however you see fit. Don't want to beat the levels in order? You don't have to. Your character upgrades and upgrades items throughout and it was left to us, the players, to figure out where to go and what to do. Not having the internet to tell me all its secrets kept me exploring the game for multiple decades.

Kdestiny
July 2nd, 2014, 10:42 PM
I'm planning on getting the WiiU within the next few days and I am sure a few of those games would've made my list?

T.I (uh oh)
July 2nd, 2014, 10:49 PM
Looks like I wasted my vote on Metroid Prime Trilogy (my #1). Contains the greatest game of all time, plus it's two very good sequels in one package.
Oh well, the original Metroid Prime has to be somewhere in this list.

Fro
July 2nd, 2014, 11:09 PM
The general consensus was that multipack games like Mario All Stars should count separately

Atty
July 2nd, 2014, 11:14 PM
That's why I asked my standard question on Mario All Stars.

Metroid Primes 1 & 2 were on my list.

Fro
July 2nd, 2014, 11:19 PM
Looks like I wasted my vote on Metroid Prime Trilogy (my #1). Contains the greatest game of all time, plus it's two very good sequels in one package.
Oh well, the original Metroid Prime has to be somewhere in this list.

So you think Metroid Prime is the greatest game of all time but you left it off your list? Shouldn't you have at least put it 2nd?

Mark Hammer
July 2nd, 2014, 11:35 PM
I had to put Perfect Dark over Golden Eye because I honestly believe (like the Manhatten Project pointed out by OMG) that it's just a better game from top to bottom. Golden Eye has precisely two things that allow it to remain on par, it came first and it's got a license behind it.

Goldeneye is set in a realistic universe whereas Perfect Dark is set in a futuristic science fiction universe. I adored both games but you can't ignore such a stylstic difference which certainly will impact different tastes.

Also Goldeneye's multiplayer took a first person shit all over Perfect Dark's. Imo.

Mark Hammer
July 2nd, 2014, 11:40 PM
I'll never forget seeing that golden cartridge for the first time. I had to have been no more than 5 years old but it's an image that has been burned into my brain. The original Legend of Zelda was a great game for it's time and I put countless hours into it (though I don't think I ever beat the game) but I think the series has improved ten-fold since. I don't know how easy it would be for me to sit down to a game of it in this day and age.

Mark Hammer
July 2nd, 2014, 11:49 PM
So you think Metroid Prime is the greatest game of all time but you left it off your list? Shouldn't you have at least put it 2nd?

Yeah, assuming Metroid Prime ranks it's position is going to be quite skewed when it realistically should have received an extra #1 vote.

The Rick
July 3rd, 2014, 12:59 AM
The general consensus was that multipack games like Mario All Stars should count separately


That's why I asked my standard question on Mario All Stars.

Metroid Primes 1 & 2 were on my list.

And this is why the discussion phase is important. I told everyone that I had no problem with anyone putting a compilation on their list. But then the consensus between everyone else was that they weren't going to put those compilations on their lists.

Like I've said, these things take care of themselves. Anyone that wants their game mentioned, does so in passing. But by sheer number of votes it doesn't make it onto the list proper.

For what it's worth I'm getting this trilogy set to play back through on my WiiU. I really liked Prime for the one play through I had when I borrowed it from a friend, but never played 2 or 3.

The Rick
July 3rd, 2014, 2:57 PM
# 17
WWF Wrestlemania 2000


http://static.giantbomb.com/uploads/original/0/5822/703285-wwfwm2000.jpg


Developed by: Asmik Ace Entertainment, AKI Corporation
Published by: (JP) Asmik Ace Entertainment, (NA & EU) THQ
Composer: Kouji Niikura, Yukie Sugawara
Platforms: Nintendo 64
Release date: October 31, 1999
Points: 89
Number of Lists: 6
Highest vote: 5th
By: DVDA

Gameplay

http://www.youtube.com/watch?v=4LnVKKT97oM


Runners-up
62. (tied) 24 points
Ninja Gaiden
Street Fighter II

61. 25 points
The Legend of Zelda: Twilight Princess

The Doc
July 3rd, 2014, 3:07 PM
Wrestlemania 2000, dear god the memories and hours wasted there. Some one really needs to just copy and paste that game with modern wrestlers, add a few of the perks from No Mercy and take my money.


Goldeneye is set in a realistic universe whereas Perfect Dark is set in a futuristic science fiction universe. I adored both games but you can't ignore such a stylstic difference which certainly will impact different tastes.

Also Goldeneye's multiplayer took a first person shit all over Perfect Dark's. Imo.

I'll grant you that there is no accounting for taste though I'm unclear on how lasers, golden guns, magnet watches (just gameplay aspects, not counting the orbital death laser) are realistic but less sci fi. Sure.

As for the Multiplayer I have to disagree there. The aspect to pick your weapons and the weapon placement meant the multiplayer wasn't just decided by who happened to be closest to the good drop and then camping there because there was no reason for there to be a "bad" weapon on the map and their locations could be randomized. Each weapon having two modes was life changing at the time (and remains rare) and disarming and disorienting your opponents meant you were never completely assed out even if you were unarmed. A bad situation? Sure, but popping out stealing the other guy's weapon and killing him was within the realm of possible.

I will however grant that Farsight Gun's second mode was utter horse shit and the penalty for chosing it as your weapon choice was a slap to the face when I played.

Golden Eye's story is better though.

Dreyski
July 3rd, 2014, 3:43 PM
Perfect Dark's only flaw was that you needed the memory expansion to get the full version of the game. As for multiplayer, Goldeneye was, for want of a better word, 'cleaner' (Classic match: 1st to 20 kills, archives/pistols/licence to kill). Whereas with Perfect Dark, you could spend ages in the different menus and submenus, but the payoff was that you got the exact game you wanted. And MeatSims too.

The Doc
July 3rd, 2014, 4:29 PM
I'll grant you the cleaness, and it's been a few years since I last dusted it off. I thought PD had an option where you could just pick from premade stuff, it just wasn't as good as gettign the game you want.

And I loved the different sim personalities. Turtle Sim, Berserker Sim. Playing with my friends vs Dark Sims and wondering how teh fuck we were going to survive.

Looking back I got my expansion pack to play Turok 2 nice and clean but that was a bitch and meant I had to check before I could bring it to a friends house. I also liked the option to play the badguys. If it weren't for the fact that it would make games a bitch I wish they'd do that more often for games and let people online just pop on and be pricks to each other.